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Vanman

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Vanman's Mobafire Blog

26 May
So in this all middle completely random 5v5 match up, the concept may be good but the map and mechanics are actually ******ed. If the point is to send 5 champions straight into each other without much room to move to have a bunch of cool team fights the map should honestly be made wider not longer, it's way too long and narrow and poorly made.

Some width to the lane would allow for more flanking, instead champions are restricted at what they can do, it forces champions that were not designed for head to head combat, into head to head combat.

For this type of purpose, the laning...
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5 comments
25 May
This is probably already heavily covered but I don't understand why the matchmaking system has a hard time balancing matches, especially blind pick.

It would seem to me that when it matches a team together it would use the average summoner level, the overall wins/losses of the combined team, and probably more but that would seem a good start. I don't know if they use that type of filter in the match making system or the system is just busted but there should rarely be any games that require a 20 minute surrender.

I've played about 200 games since I started playing like a month ago...
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2 comments
22 May
I'm learning Evelynn this week and I'm noticing some discrepancies in the mobafire builds between getting attack damage and ability power.

Should I focus on one or the other or just get items that have both?

Also I'm wondering how important life leach is to Evelynn? It would seem since a significant portion of her damage is supposed to come from basic attacks that you would want some to help survive in specific situations or is it better to just build defensively instead if you're worried about survival?
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1 comments
21 May
I've been playing Lissandra this past week and she's listed as a mage / ranged but I really feel that her roles are mislabeled and misleading.

First off, none of her abilities are really single target orientated, frozen tomb hit's a single target but has an area of effect. Ice Shard, Glacial Path, and Ring of Frost all hit an Area.

I really feel that Lissandra should be changed to support or pusher. A lot of builds recommend getting a lot of ability power up front but I've found that it's relatively useless in unranked play. You're not going to hit someone for high damage and...
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1 comments

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