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Record_UserAchievement Object
(
[record:protected] => Array
(
[user_achievement_id] => 168883
[user_id] => 314886
[achievement_id] => 49
[relation_type] => Build
[relation_id] => 411247
[display_order] => 0
[is_hidden] => 0
[create_ts] => 2015-03-19 20:58:19
)
[getcache:protected] =>
[cache:protected] => Array
(
)
)
1













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Commented
Posted a Comment: Nov 16th, 2015
"
1) No couriers, you have to go back to base to buy items (press 'b' to initiate a 10 second interruptible channel that will teleport you back to base)
2) Only one shop, at base
3) You have to buy champions individually with influence points (ip), or paid riot points (rp).
4"
Question
Asked a Question: Nov 16th, 2015
Obviously mobafire being ddos'd
Commented
Posted a Comment: Nov 16th, 2015
"
Thanks ^^
Thanks! :D
And it's only going to get better, I've got another visual overhaul planned"
Commented
Posted a Comment: Nov 15th, 2015
"{quote}"
Commented
Posted a Comment: Nov 15th, 2015
"{quote}"
Commented
Posted a Comment: Nov 15th, 2015
"DAMNIT CJ ALL YOU HAD TO DO WAS FOLLOW THE DAMN TRAIN"
Commented
Posted a Comment: Nov 15th, 2015
"Although what to do is heavily jungler reliant, if all your lanes are losing you may as well give up hope. If each lane is something like 2 kills behind, we can visibly see a situation where the team kills are something like 3-10
On the other hand, you can try to snowball a "
Commented
Posted a Comment: Nov 15th, 2015
"If you watch worlds you can see that teams try to funnel the kills to their carries whenever possible. Does that mean the support or the tank has any less contribution than the adc or midlaner?
Of course this is quite and exclusive example but it does dispute this "contributio"
Commented
Posted a Comment: Nov 15th, 2015
"rest in peace deathfire grasp
The mastery is deathfire touch"
Commented
Posted a Comment: Nov 15th, 2015
"You da real mvp
Do you have a signup sheet or like a first come first serve system"