I believe post season 3 it was made "easier" to place silver than it is to place bronze, assuming you don't lose every one of your placement matches. I might be totally wrong but I thought I recalled this being the case.
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Yeah its normal.
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Janitsu wrote:
Silver is far closer to an average player's skill than Bronze is. Therefore getting placed in Silver is normal.
You do realize you're implying that a new player jumping into ranked on average has a silver skill level (which, I may add, makes no sense at all)?
Sirnikolai wrote:
I know I'm an above average player:) My placements matches were just with unlucky teammates. I gotta work on playing against
Teemo& others like him because of his passive, which the wards did not reveal him:( only show the traps (shrooms)

I assume you meant your trinket. If you upgrade to oracles, that will show teemo.
It depends on how many games you won. If you lose more than 5 out of the 10 games, you'll probably end up in Bronze. While if you win 5 or more, you'll probably end up in Silver. This is assuming you never ranked before.
Apart from the win/lose proportion, there's two other things you must have in account:
1. Previous placements. If you were bronze 5 last season, you'll need more wins to climb. New ranked players start as if they were around bronze 1/silver 5 in a previous season iirc.
2. Your opponents/allies. Some people might win the same amount of games but they'll still end up in different divisions. This is specially variable in placement matches, since you may win your first 6 games in a row, then be placed against gold players, so you end up in silver 2 with 6 wins/4 loses. In contrast, someone who started losing 4 games, then won 6 games against bronze/silver players may end up in silver 4 with the same 6 wins/4 loses score. I used the most extreme examples, but you'll regularly see that there is some small variance in starting players with the same win/lose ratio. Even if they happen in the same order, sometimes the matchmaking just puts low tier players in your side and high ones in the other, and winning those game gives you more "points" (ELO), while losing rests less.
Apart from the win/lose proportion, there's two other things you must have in account:
1. Previous placements. If you were bronze 5 last season, you'll need more wins to climb. New ranked players start as if they were around bronze 1/silver 5 in a previous season iirc.
2. Your opponents/allies. Some people might win the same amount of games but they'll still end up in different divisions. This is specially variable in placement matches, since you may win your first 6 games in a row, then be placed against gold players, so you end up in silver 2 with 6 wins/4 loses. In contrast, someone who started losing 4 games, then won 6 games against bronze/silver players may end up in silver 4 with the same 6 wins/4 loses score. I used the most extreme examples, but you'll regularly see that there is some small variance in starting players with the same win/lose ratio. Even if they happen in the same order, sometimes the matchmaking just puts low tier players in your side and high ones in the other, and winning those game gives you more "points" (ELO), while losing rests less.

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