Do you agree with the new jungle updates?
I'm copying what I already said in the other thread.
The jungle camps got a gold boost and an experience nerf. IDK if the change is actually neutral or even a buff, but it's not a nerf. Also the jungle is now weaker (mostly because of the lack of specific jungle masteries) and the two different starting jungle items actually open up a lot of new champions to the jungle.
I still haven't tried it, but looking at the bigger picture my guess it's that it's actually easier now for the champions that can use the new jungle starting item and pretty much the same (or even easier too) for the ones who use machete.
The jungle camps got a gold boost and an experience nerf. IDK if the change is actually neutral or even a buff, but it's not a nerf. Also the jungle is now weaker (mostly because of the lack of specific jungle masteries) and the two different starting jungle items actually open up a lot of new champions to the jungle.
I still haven't tried it, but looking at the bigger picture my guess it's that it's actually easier now for the champions that can use the new jungle starting item and pretty much the same (or even easier too) for the ones who use machete.

Im kinda in love with jungle so i must agree with Mr. Ekki about this, there is so much more potential in jungle now. I find it more challenging but not harded, how can I explain it, I enjoy it more then before. Saw Graves jungling today, it wasn't that bad so I really do agree with this new jungle, u can experimente more. And new not so cute monster or how i love to call it '' Baron Junior '' isn't so bad, it gives more action for battle on top lane. I do hate new masteries tho :'D
Played my first jungle game with
Volibear. I've never had any problems doing a full clear with him in season 5 but this time I accidentally started Gromp (I found it harder than Krugs in season 5). I still cleared the jungle easily with the medallion. Mid-game I literally sold the potion because jungle monsters healed more than what they dealt to me. And I'm talking blue/red golems increasing my current health instead of damaging me (it might be a bug though, it was too much... and it wasn't voli's passive as I was near full health).
I also got a decent amount of gold, but a lot of it came from ganks so I can't check that for sure. It still felt easier to get items than season 5 games where I was even more fed, both because of easier build paths for most of them and because now YOU DON'T HAVE TO BUY POTIONS/WARDS WHENEVER YOU GO BACK TO BASE.

I also got a decent amount of gold, but a lot of it came from ganks so I can't check that for sure. It still felt easier to get items than season 5 games where I was even more fed, both because of easier build paths for most of them and because now YOU DON'T HAVE TO BUY POTIONS/WARDS WHENEVER YOU GO BACK TO BASE.

Jungle is easier now they nerfed the damage of the monsters and removed the armor of some monster which had some they give slightly less xp but more gold
why less xp i guess its because you clean them faster than before i didn't check but i wonder if doing all red and blue jungle at the end i guess you hit the same level as before patch doing the all jungle too so the amount of xp is slightly less but not that much
why less xp i guess its because you clean them faster than before i didn't check but i wonder if doing all red and blue jungle at the end i guess you hit the same level as before patch doing the all jungle too so the amount of xp is slightly less but not that much
ibrius wrote:
why less xp i guess its because you clean them faster than before i didn't check but i wonder if doing all red and blue jungle at the end i guess you hit the same level as before patch doing the all jungle too so the amount of xp is slightly less but not that much

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If you have any helpful insight as to how this is a positive change to the game please do share.