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luv u ****** fish
It makes kind of sense now to max Q over E :)
So, in my opinion, max Q over E is better because of two things: the early cooldown, and the damage. I mean, you will deal almost the double of the base damage, with Q lvl 2. The E always have the same cooldown (doesn't matter how many times you level it), and the early cooldown is really great with the items I always do.
And about Thresh and Lulu, I think Thresh is hard for Nami because of his gap closer. One flay, one hook and you will have to flash, or you will die, because Nami doesn't have any escape. And he can save his ADC from you with just one skill. And Lulu... she is pretty weak as a support right now, if she goes agressive on your ADC, you just bubble her carry and she's done, because of your damage + cc. :3
But I have a few questions:
- Why max Q over E? You only be needing Q for the utility. I don't think that you need the early lower cooldown for it because its not a spammable abilitity early on. Most of the time maxing E second is better for quite a few ADC's.
- How is Thresh so high in the treat line? I mean If someone hard counters Thresh it's Nami imo. And Lulu is also not in the right spot, she actually counters Nami with her easier to land CC to disable you and preventing you to bubble.
The items worked pretty fine for me :)
Peace ^^