Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Alright so let's talk about
Basically, you can go rageblade second but the way I see it is, why build defensivly if i'm going to die anyway? I may as well at least go 1 for 1 rather than 1 for 0.
If you build lord dominicks, and Blade Of The Ruined King, you'll find you'll kill both tanks and squishies very quickly unless it's a rammus or so. On hit is better to play in jungle because it's easier to snowball, and maintain that snowball, as well as easier to come back from when behind. Crit is better when played in lane.
I CAN EVEN PLAY TOP AND BOT LANE NOT JUST JUNGLE! GREAT BUILD THANK YOU MANN!
Summoners:
Smite+Ignite
Runes:
Predator, Sudden Impact, Eyeball Collection, Relentless Hunter, Celerity, Scorch
Items:
Boots of Mobility rush, Stalker's Blade - Warrior, Infinity Edge, Phantom Dancer, Statikk Shiv, Guardian Angle, replace Warrior with Essence Reaver, replace Boots with Ravenous Hydra
I found it very interesting and Yi gains like 20 AD from Celerity at max. Plus Predator procs on your initial Q, means you have a high burst.
I'd say a better path is going your blue smite, and going up front critical strike with an infinity edge > pd > shiv, your aim is to snowball, not delay your spikes.
Celerity is pretty strong yeah, but wouldn't ghost be better than ignite? Ignite, sure gives you damage, but having a summoner spell to escape would be better imo. Also ghost gives like 5 AD or so thanks to Celerity.
Well, 18 AD is more damage late than 0 AD, I guess? Ehm, it is actually 20 AD, thanks to Wuju Style.^^
I feel like Ghost doesn't have a huge effect at that point anymore, Ignite would deal more damage and actually adds the healing reduction effect. I should probably also run skirmisher's sabre instead, since it matches up well with Ignite and always outdamages Stalker's Blade while giving also a defense boost.
Well, 18 AD is more damage late than 0 AD, I guess? Ehm, it is actually 20 AD, thanks to Wuju Style.^^
I feel like Ghost doesn't have a huge effect at that point anymore, Ignite would deal more damage and actually adds the healing reduction effect. I should probably also run skirmisher's sabre instead, since it matches up well with Ignite and always outdamages Stalker's Blade while giving also a defense boost.
Warrior doesn't really work well since it's just raw AD, If you invest 1k more, you get an i.e. and can transition straight into a PD, i.e. with 20% will mean if you crit once, that will be half of the opponents bar gone, Pd will provide the AS + Damage reduction earlier.
Also zomnbie ward is better due to map control
A few questions please:
1. The Double Strike + Meditate reset mentioned in one of your videos: Are you saying that pressing W after the first strike of Double Strike, but before the second strike of Double Strike hits, is all the player has to do ... so the second strike of Double Strike cancels Meditate, giving an immediate AA timer reset? So basically it's like Double Strike becomes Triple Strike? Wow.
2. I have had some good games taking
Also I noticed a few things out of date in the guide, like there's a mention of the "third dragon" for movement speed.
A few questions please:
1. The Double Strike + Meditate reset mentioned in one of your videos: Are you saying that pressing W after the first strike of Double Strike, but before the second strike of Double Strike hits, is all the player has to do ... so the second strike of Double Strike cancels Meditate, giving an immediate AA timer reset? So basically it's like Double Strike becomes Triple Strike? Wow.
EDIT: I miss understood what you said. No, you have to activate meditate manually, and actually click the enemy, it will not cancel automatically thus timing is important as doing too soon results in no attack reset and waste of meditate, too late wastes dps.
2. I have had some good games taking
Also I noticed a few things out of date in the guide, like there's a mention of the "third dragon" for movement speed.
1. Yes, exactly that! You get three auto attacks in the space of one, assuming you do it quick enough. You can also do it with just a single basic, and this will cancel the recovery of the basic attack, but it is hard to do at very fast speeds.
2. The thing is, the gold investment is more. with low ad your crits deal less damage, thus bloodrazer is better in my opinion, bloodrazer also offers more consistent damage e.g. 1200 hp = 48 damage on hit which is very strong if you go for a on hit build with tanky, but if you go critical strike, rushing raw damage like infinity edge into phantom dancer works well, I used to go infinity edge into double phantom dancer for 90% critical strike chance.
tl;dr bloodrazer for on hit tank build, infinity edge for critical build but build blue smite. If you want a safer build path, building warrior into phantom dancer is lower gold investment, with very strong raw stats.
2. I'll update it, I guess I just forgot haha!