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Cho'Gath Build Guide by BaLoRi

Full Magic Penetration Build By Top 1 Chogath in the World

Full Magic Penetration Build By Top 1 Chogath in the World

Updated on May 31, 2024
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League of Legends Build Guide Author BaLoRi Build Guide By BaLoRi 3998 275 11,166,836 Views 379 Comments
3998 275 11,166,836 Views 379 Comments League of Legends Build Guide Author BaLoRi Cho'Gath Build Guide By BaLoRi Updated on May 31, 2024
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1
Tahm kenchdude | May 9, 2024 8:17am
Hey man, can you make teemo build?
1
Nobreav | January 19, 2024 9:56am
I was casually watching Tyler when he commented on the support items and talked about cho gaf bot lane I remember copying the arsenal and keeping it stored I tested it in the ranks from bronze to gold 3 it's really fun if you get an advantage at the beginning enemy adc is deleted from the match I did it in the bot lane with duo sup I received it with the item world atlas I received a lot of verbal abuse from my team but I won most of the games
It's incredible to play the lane from the beginning just farming and all you need is a Q and a stun support like brand, leona, xerath or with some group control variations like blits, fiddle even an ashe
I had success with the lane pashe asking my sup to farm with the atlas stacks and vice versa I recommend frizzing when possible if your team isn't killing each other in the mid it's complicated trying to flip the coin when you're advanced in the lane ult stacks I recommend using with caution
Ban morgana, ezreal, sivir or any character that has a dash
(proprize ban morgana)
2
Unpaid | January 12, 2024 6:59pm
A place with my fellow Chogath players, gotta try this build!
2
Falkonpl | January 2, 2024 6:48pm
Your dmg calculation is wrong. Cho'gath ult deals TRUE dmg, therefore it's not reduced by magic resist. You can reach so much higher than 1300 on heroes.
1
hung0123vn | January 9, 2024 7:45am
But why would I want to increase more of 1300 with JUST 50% SCALING, PER 80 SEC (with AH, and Ultimate Haste, it can go down to ~40)

When you can increase more of ~600 dmg WITH 100% SCALING, EVERY 6 SEC (with AH, it can go down to ~3.5-4 sec).
2
MunchMeister | September 18, 2023 7:03pm
I get this build is strong if you are a good player and can make the right plays, but what if you're still new to playing or you feed instead of being the one fed? How should you play this if you are behind or against a bad matchup?
1
BaLoRi (44) | September 19, 2023 11:50pm
This build is the most powerful in the game if you take your time to learn how to use it. That means you need at least 30 games to understand your limits.
There are no bad match ups while using our Full Magic Pen Cho'Gath Build, only match ups that you still dont have enough experience against it, I am showing it to our countless games that we are playing with our Cho'God. The main objective in all the games is to focus on farming, while trying to poke the enemies down. Cho'Gath got something that most damage dealers dont, hp and mana from the passive while you are farming creeps, a tool that you can use to outsustain your laners while they are going to be with 30%-40% all the time after each trade!
To keep it short, focus on understanding the limits of your combos, this will lead to understanding when you can instant kill your enemies and when you need to run.
For example, if the enemy is with 40% hp, no matter what he is playing, a Full combo of Q-W-E-R and Ignite if you are playing with it, will 100% guarantee kill the enemy.
Remember, practice makes it better, we got easier champions build guides to master, like our Mordekaiser, Volibear, Tahm Kench etc. but as long as you master our Cho'God one you will be literally unstoppable, no matter what you will have against you, you will end up winning as easy as I am doing it.
The build is created with a way to always overpower the enemies, no matter how you will mess up early, as long as you try to fix your mistakes while playing, focus on farming and of course try to stay alive, you will sooner or later outdamage any other champion in this game!
(If you got a bad match up in mind for Cho, tell me to find it and put it on our guide as well)
Enjoy!
1
NoisyDeadshot | May 18, 2023 5:49pm
You can get Lost Chapter back now if you back on first cannon wave take Futures market rune and sapphire crystal. Try this out!

Comment has been deleted

2
hung0123vn | January 1, 2023 12:28am
You buy it for the stats, not the Unique Passive.
With just 400G, you get more than what Amplifying Tome gives with 435G.

Comment has been deleted

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1
ProjectMordekaiser | November 15, 2022 11:42am
Ä°s this for top lane?
1
BaLoRi (44) | August 20, 2023 1:24pm
I mainly playing Top, but our Max Pen Cho'Gath build will work in any lane or role, with the same runes/items that you can read in our guide!
Enjoy.
2
Damedke | July 19, 2022 4:03pm
I love your Guide Balori. i playing your guide on mid lane and it works i played it 3 times on silver1 elo and won 2x of it. and i gained 2 S- . I hope to see you playing this more on twitch i followed you there and i wanna learn from the master himself.
2
Neenkoplyr | June 8, 2022 10:56am
People who see this guide can't accept that this play style ain't in the so called "m e t a", or that they can't go and tank 5 people with it. With this build as it is probably already written in the guide you should rely on poking not face tanking people and expecting to win. Just watch Balori's videos and look at how he plays. He gives you free lp just like that and you throw it away without even considering.
1
hitsaus | April 26, 2022 3:26pm
I tried this guide 5 times already.
I ALWAYS get stomped, always. It only gets good in the late game IF
IF
IF your team didn't lose as you.

Edit: the build is pretty good if you don't suck.
2
ihmotep59 (1) | December 6, 2016 1:46pm
Hi again! First of all, love your videos they are always real nice and you should start streaming and commenting whenever you have time / feel like it!

I got a few suggestions for you if you may consider testing it: replace the luden's echo with the lich bane since it's the same price. Here's why:
- Pros: give you some mana and cdr and those juicy enhanced AA
- Cons: you lose 20 ap and 3% ms

The 20 ap loss gets a full combo damage reduction (Q/W/R) of 20+20*0.7+20*0.7= 48

Now let's take the extra math step with two scenarios that are the most influential I think:
Case 1: Lvl 13, 3 dorans, Hextech Protobelt, Sorc shoes and Luden (1A) / Lich Bane (1B)
Case 2: Lvl 18, Protobelt, Rylai, Liandry, Void Staff, Sorc shoes, Elixir and Luden (2A) / Lich Bane (2B)

AP:
1A: 210
1B: 190
2A: 450
2B: 430

For the sake of argumentation, I will not discuss potential Armor/Magic resistance for the damage otherwise it’s another wall of pain, and anyway the damage reduction would be the same.

In the A cases, the first AA you inflict will proc Thunderlord’s, the fully charged Luden’s Echo, E and your AD:
1A: (130 + 21) + (100 + 21) + (20 + 63) + 107 = 462
2A : (180 + 45) + (100 + 45) + (80 + 135) + 132.6 = 717.6

In the B cases, the first AA you inflict will proc Thunderlord’s, the Lich Bane, E and your AD:
1B: (130 + 19) + (80.3 + 95) + (20 + 57) + 107 = 508.2
2B: (180 + 43) + (99.5 + 215) + (80 + 129) + 132.6 = 879.1

So with just one auto, taking into account the damage lost from your AP, you already break even with case 1 with Q/W/R (-1.8 damage) and get an extra 161.4 in case 2.

Where things get interesting is that you can apply almost always 2 enhanced AA to the targets you didn’t already killed (yeah it happens). So this time, taking into account the E ratio, you get a total difference of:
1B: -1.8 + (80.3 + 95) - 6 = 167.5 (rounded)
2B: 161.4 + (99.5 + 215) - 6 = 469.9 (rounded)

For the sake of completion, a full paced (1.5s between AA) 3 enhanced AA would then give a difference of:
1B: 161.4 + (80.3 + 95) - 6 = 336.7 (rounded)
2B: 469.9 + (99.5 + 215) - 6 = 778.3 (rounded)

That 3 enhanced AA ideal case is not that rare in a 4.5s fight and corresponds to, in case 2B, an extra Q in terms of damage shove down that nasty surviving tank throat.

Final thoughts: The only extra drawback is when you have to go back and you already own boots + 3 Dorans + Hextech Revolver you only have one empty slot and Lich Bane needs one extra slot compared to Luden’s Echo.

To be fair though, when you didn’t get a lead, it’s hard to buy that 1250g rod and you get the 850g Wisp anyway. Another build path that I have come up with is to sacrifice a bit of early power and get the Sapphire Crystal instead of the 3rd Doran, which gives you quite some mana for 50g cheaper (you can even get a pot or better a control ward for your trouble), transition into the sheen and you don’t “lose” (I hate that reasoning) 240g if you think of it as a loss when you sell it for 160g.

Anyway congrats if you managed to read it through and give it a try it’s really crazy the AA finish move when your ult is down for instance and that pesky enemy wasted stats on magic resist to delay his death by 0.5s ^^

And finally: if you reach lane and enemy isn't there and you have ult without 6 stacks, use your ult mate :p the half cdr is ridiculous and it's quite rare you kill an enemy within the 40s - his missing lane time. I noticed it a lot on your videos, is there a reason?
PS: I hope my math are still OK
EDIT: Rilay's Ap value changed for 6.24
1
bmdevol | April 21, 2017 8:29pm
Nice modification for the build, I've started playing with Cho'gat recently and will try this.
Thanks for the effort put in this comment.
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