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AD increase your damage with auto attacks and some abilities (in Kayn's case, all of his abilities). Lethality ignores armour based on your current level and how much lethality you have. At level 18 it's a 1-1 ratio (so 20 lethality is 20 armour penetration).
It scales super well with Kayn because he is an ability based slayer. Slayers are either Assassins or Skirmishers (Kayn is both). Full assassins are champions like
The assassins do high amounts of damage in short windows usually with mobility (blinks, dashes and speed ups) to kill a low hp/armour target as fast as possible (mages, ADCs and other assassins) whereas skirmshers are basically melee ADCs.
Lethality scales incredibly well with itself (the more lethality you have, the more armour you penetrate so the more you add the more you pen etc etc). Most abilities (Including
So
TLDR: Lethality is a bonus stat on a lot of AD items so they're automatically bought together. Lethality is armour penetration and armour pen on a physical damage champion is always good, especially when they deal most of their damage through abilities in burst windows.