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Master Yi Ability (LoL): Alpha Strike

Alpha Strike Master Yi

Q
Master Yi Ability: Alpha Strike
Range: 600
Cooldown: 18 / 17 / 16 / 15 / 14
Cost: 50 / 55 / 60 / 65 / 70
Master Yi becomes untargetable and marks to up to 4 nearby enemies before dealing 25 / 60 / 95 / 130 / 165 (+1.0 per attack damage) physical damage to them. This ability deals 75 / 100 / 125 / 150 / 175 bonus damage to monsters. If there are no unmarked enemies in range, Master Yi may strike the same enemies again, dealing 25% of the ability's damage instantly.

This skill can critically strike, dealing 60% of Master Yi's attack damage as bonus physical damage.

Basic attacks lower Alpha Strike's cooldown by 1 second.

Master Yi's Abilities

Master Yi Ability: Alpha Strike Master Yi Ability: Alpha Strike Master Yi Ability: Alpha Strike Master Yi Ability: Alpha Strike
Alpha Strike is used by Master Yi

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1
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Boosted God | April 17, 2017 2:01am
It op with full crit build
1
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boogeyman0722 | July 23, 2017 1:40pm
what mean OP?
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Jovy (897) | July 23, 2017 2:16pm
overpowered; really strong.
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chatzifetas | April 6, 2014 3:01pm
i hate when i die doing alpha strike...i dont quite understand what untargetable means when u can be killed over the duration
2
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utopus (313) | August 1, 2013 9:43pm
TOOLTIP NEEDS TO BE UPDATED!!
1
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mathbrook (1) | January 29, 2013 6:58pm

This move is, on its own, probably OP, and a good reason why an AP Master Yi is viable
Annoyingly hard to dodge if used well

AP Master Yi is no more overpowered than AP Tristana. Her Explosive Shot has a 1:1 AP ratio, Rocket Jump has a .8:1 AP ratio and Buster Shot has a 1.5:1 AP ratio. Even though Master Yi can hit four people with his Alpha Strike Rocket Jump's cooldown refreshes on kill OR assist. Oddly enough, neither is OP. Master Yi's skillset makes him a natural DPS assassin, and while he can go AP for massive heals and pentakills with Alpha Strike, he relies on the cooldown refresh from Highlander. Stacking MR makes all of his damage dissapear.
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TremorMK (5) | July 29, 2012 2:41am
While using this skill you are invincible!!!
1
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NicknameMy (155) | August 12, 2011 5:53pm
Bug on it. Freeze for 5sec if the enemy dies or get out of sight range or flash.
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FreakShooteR (2) | April 9, 2011 6:51am

This move is, on its own, probably OP, and a good reason why an AP Master Yi is viable
Annoyingly hard to dodge if used well

Motherfcking amen to that!
1
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Greedex (1) | January 6, 2011 3:36pm
This is the key skill to master when using Master Yi. He is relatively easy to play, but using this skill is what separates the Wuju masters from the rest. Try to find out how the other champs react when you target them, as everyone reacts differently. Try to watch out for ones that see you targeting them and run straight in to their team making you an easy kill/target for stuns.
Combining this skill with Alpha Strike, targeting a champ and double-hitting them, is a superb way of harassing, but for those casters/ranged with heavy damage its not always easy doing it this way without taking too much damage yourself. In fact these heroes makes your life pretty hard as you are squishy, and it might be risky just to land on their mobs. If this is the chase, try targeting mobs JUST before they die, as if they die while you are in Alpha Strike you will not land on the dead mob, but on the spot from where you cast Alpha Strike!
Mid/late-game you also want to not cast it instantly, but try to cast it JUST as the other players use skills for getting away, like Rocket Jump, Tryndas spin, or even flash. Master this and you will be an unbeatable chaser.
Last if you got a summoner spell slot you dont know what to use for, you can combine Alpha Strike with Clearvoiance to use it as an escaping-tool in jungle, lizard and golem are great gateways for escape as your speed does the rest.
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sanpetero | December 19, 2010 2:31pm
alpha strike is a very good ability it transport u to the target and u make damage, also u do damage to many units.
1
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ExamplePrime (33) | October 6, 2010 8:24am
This move is, on its own, probably OP, and a good reason why an AP Master Yi is viable
Annoyingly hard to dodge if used well
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