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Well done on your win, let's hope together. :)
i got a question on the build path. i would like to know, if yuntal isnt just the better item to build first, because you get a lot of attack speed, some ad and crit. Or why shouldn't i just build cellector in games when they dont have any tank?
i would love to see your opinion, maybe in the guide as well, on why you shouldn't buy any of the other "core" items of other adc's.
As for collector, I don't think building it first is a good idea, even against squishier targets. If anything you'd still run ER > Collector or Yun Tal > Collector if they don't have any tanks to at least get something to work with.
I have altered the text to remove the B.F. part, you should actively be building towards your first item (in this case
- Matchups
I don't see a reason to sacrifice early sustain for 100 more health past 30 minutes when health is almost irrelevant. At the end of the day ADCs are squishy champions, a little bit of health isn't going to make the difference in whether you die or live. What you need is sustain and survivability, not health, of which items like
One health item probably could make a difference in the right matchups, but shards? Probably not really (again if the struggle is to survive,
- New look compared to the previous iteration
- Most sections, especially the gameplay one is revamped
- Entirely mobile-friendly (or at least should be)
Matchups will come at a later date.
you sure worked a lot on your Xayah guide from when I saw it two days ago.
I love the new look and that you enabled to hop back to your table of content after every chapter.
It's very visible how much work, time and effort you've spent on this guide.
There's probably not much to add to make it even more perfect than it already is. The only thing that comes to mind is that you could create a new chapter explaining how to play with or against certain champs and what items you would get. However I would focus on the most picked match ups first. Furthermore this is only a very optional thing to do because you already have such a compact match up section with ADCs and Supports.
Another suggestion would be to create a Gameplay sections and explain how Xayah's gameplay could vary from early to mid to late game and what items and playstyle (aggressive, defensive etc.) you would recommend.
Apart from that I already think that your guide is pretty awesome. Keep up your great work and I'm looking forward to more of your guides. :3
Cheers, Wicked Cherry.
Thanks for the feedback!
I was thinking at first to make a custom matchup section just for that, but im lazy (like most others) So i focused way more on the matchup/counter section that already existed before i made my chapters. What i can do is find some more information about some champions to make my current matchup/counter section better.
Gameplay section..
I could certainly fit that in somewhere of course, i will keep that tought and see what ill do. ^-^