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Well done on your win, let's hope together. :)
i got a question on the build path. i would like to know, if yuntal isnt just the better item to build first, because you get a lot of attack speed, some ad and crit. Or why shouldn't i just build cellector in games when they dont have any tank?
i would love to see your opinion, maybe in the guide as well, on why you shouldn't buy any of the other "core" items of other adc's.
As for collector, I don't think building it first is a good idea, even against squishier targets. If anything you'd still run ER > Collector or Yun Tal > Collector if they don't have any tanks to at least get something to work with.
I have altered the text to remove the B.F. part, you should actively be building towards your first item (in this case
- Matchups
I don't see a reason to sacrifice early sustain for 100 more health past 30 minutes when health is almost irrelevant. At the end of the day ADCs are squishy champions, a little bit of health isn't going to make the difference in whether you die or live. What you need is sustain and survivability, not health, of which items like
One health item probably could make a difference in the right matchups, but shards? Probably not really (again if the struggle is to survive,
- New look compared to the previous iteration
- Most sections, especially the gameplay one is revamped
- Entirely mobile-friendly (or at least should be)
Matchups will come at a later date.