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Using heal for nocturne? Why? He should be healing through lifesteal, various other summoner spells would be so much more benificial to a well played Nocturne. Your runes are horrible too, and item build doesn't help him out much.
Whats wrong with the runes?
Heal + the runes are so you can play aggressively earlygame.
The item build is focused on allowing him to play aggressively while still dishing out decent DPS.
stopped reading when you said "aggressive" and you have that setup, i'm done trying to tell you how to make a proper guide, this is terrible
migitating damage early game doesn't mean you can be more aggressive, it means you are less effective when being agressive, you just resist harassment slightly better, but they will do more damage than you so it's more in their favor
come to think of it, have you ever played an ad champion out of 200 elo? your setup reminds me of the first build my (now level 12) cousin used when he played nocturne
except i feel he could at least pull it off better than you
Because you would know that, never having played this build.
migitating damage early game doesn't mean you can be more aggressive, it means you are less effective when being agressive, you just resist harassment slightly better, but they will do more damage than you so it's more in their favor
come to think of it, have you ever played an ad champion out of 200 elo? your setup reminds me of the first build my (now level 12) cousin used when he played nocturne
except i feel he could at least pull it off better than you
heal is bad because the only reason it's good is if you plan on getting yourself in clutch-death situations, which means you're either going to force yourself into a bad situation to use it or in a situation where you do use it you're in a bad enough situation where it won't change anything, especially with no escaping spells
flat mr / flat armor runes when not jungling, flat mr runes in general, move speed quints and you don't take utility tree, el oh el
get as marks / arp quints / mp/5/lv seals / mr/lvl glyphs
have you even seen your masteries? AS/1arp 9 offense, ardor/heal/21 def in general on a physical carry, your early game is going to suck compared to someone with 21 offense or 9 offense 21 utility
30 arp is not enough, you want yuumou's for the active, not the ****ing arp, el oh el
yuumous + i.e + banshees > your entire build
remove starks, get better item
remove heal, get better summoner
remove masteries, know how to build physical dd
"you shouldn't be in a position to get ganked" - so you're going to never leave base? whenever you're outside your base and by yourself in 3 v 3, that's a position to be ganked.
don't talk on behalf of high elo people, you're only 1600 (which i find very difficult to believe when i see this, this is the sort of **** acceptable at lowlowelo), master yi is easily the strongest pusher and backdoor out there, because that's where he excels, and he has an excellent early game, he's just not suitable for teamfights but he forces people to either go back to defend him or fight while base is pushed. el oh el
if i'm such a ****tard, why are you so bad you posted this?
the fact you say banshee's is required when they have a lot of cc (no, it's required for hp, magic resist because you don't take mercs, and blocking damage and/or cc, because you don't take mercs) especially when you choose berserkers (which is not a bad item, but it is if you don't take banshees) just shows how dumb you really are
btw, i do know what im talking about, there isn't one incorrect point i've mentioned, you're just so bad you think this is actually a good build
Heal works perfectly fine, like i've said in the build, change it if you want.
Banshee's isn't required. The point of this build is to roflstomp them and deny them so much throughout the game that they're completely starved and can do nothing by mid/lategame. To do that, you NEED to be able to play aggresively, for which you need the AD from items early-game, but also some survivability.
And obviously I'm not the only one who thinks this is a good build. It works well for me, and for other people, so who cares?
Again, the point of masteries/heal/runes IS SO YOU DON'T FOLD LIKE PAPER. You NEED them earlygame so you can do anything.
Also, you've spent 2 days arguing this, have you even tried it yet?
Come to think of it, have you ever played Nocturne?
flat mr / flat armor runes when not jungling, flat mr runes in general, move speed quints and you don't take utility tree, el oh el
get as marks / arp quints / mp/5/lv seals / mr/lvl glyphs
have you even seen your masteries? AS/1arp 9 offense, ardor/heal/21 def in general on a physical carry, your early game is going to suck compared to someone with 21 offense or 9 offense 21 utility
30 arp is not enough, you want yuumou's for the active, not the ****ing arp, el oh el
yuumous + i.e + banshees > your entire build
remove starks, get better item
remove heal, get better summoner
remove masteries, know how to build physical dd
"you shouldn't be in a position to get ganked" - so you're going to never leave base? whenever you're outside your base and by yourself in 3 v 3, that's a position to be ganked.
don't talk on behalf of high elo people, you're only 1600 (which i find very difficult to believe when i see this, this is the sort of **** acceptable at lowlowelo), master yi is easily the strongest pusher and backdoor out there, because that's where he excels, and he has an excellent early game, he's just not suitable for teamfights but he forces people to either go back to defend him or fight while base is pushed. el oh el
if i'm such a ****tard, why are you so bad you posted this?
the fact you say banshee's is required when they have a lot of cc (no, it's required for hp, magic resist because you don't take mercs, and blocking damage and/or cc, because you don't take mercs) especially when you choose berserkers (which is not a bad item, but it is if you don't take banshees) just shows how dumb you really are
btw, i do know what im talking about, there isn't one incorrect point i've mentioned, you're just so bad you think this is actually a good build
As much as he's an ******* in saying this. He's right, this build needs changes.
I'm much happier to listen to someone who's read the guide, who knows what they're talking about and who isn't an *******.
What sort of changes?
i don't need to play a bad build to know it's bad
duskbringer isn't an escape spell, you still can be cc'd while in it and the speed boost isn't comparable to, let's say, ghost
banshee's is still way better than brutaliser on it's own / starks / bloodthirster / frozen mallet
you put terrible items in the core but brilliant items in the situational section - it either means you'll never use your situational items cause you're that bad or you're just plain bad
herp derp umad
It all comes down to you not reading the guide doesn't it?
I've said that you SHOULD use the situational items in-between parts of the core build depending on your enemies and your team.
i don't need to play a bad build to know it's bad
duskbringer isn't an escape spell, you still can be cc'd while in it and the speed boost isn't comparable to, let's say, ghost
banshee's is still way better than brutaliser on it's own / starks / bloodthirster / frozen mallet
you put terrible items in the core but brilliant items in the situational section - it either means you'll never use your situational items cause you're that bad or you're just plain bad
herp derp umad
Banshee's isn't better than brutaliser. Surviving is no use if you don't deal damage.
You have your W to block some CC, which is enough unless you're against teams with ALOT of cc - in which case you should get banshee's. - which it says in the situational items.
Why is heal bad?
Why are the runes bad?
Why are the masteries bad?
I buy brutaliser for the ArP early game. Once you have that, you'll have 30 ArP with runes and masteries. Unless you're opponents start building armour, then that's enough.
With Umbra blades, it takes about 3 minutes to fully stack your bloodrazor using the jungle and minions. 100dmg, 25% lifesteal > 75 damage, 20% crit - UNLESS YOU HAVE OTHER CRIT ITEMS. I'm not saying it's bad, it just doesn't fit with this build.
And earlygame, you get +10 damage from doran's blade, +20 damage from duskbringer, that's more than yi. (Especially when you consider
And no, in high ELO yi is one of the harder characters due to his weakness for CC. Any decent players will just stun him.
You shouldn't ever be a position to get ganked if you're any good at 3v3, since you should know where everyone is - thus, you don't need an escape spell. Besides, you can use
TL;DR Read the guide, ****tard.
I didn't write over 5000 characters to get it downvoted because some ****tard can't be bothered to read or try it.
heal bad, runes bad, masteries bad, items bad
you buy brutaliser for the arp but you don't finish it into yuumou's? bad, get last whisper
you buy starks and bloodthirster and say infinity edge is bad, what
banshee's is a must, you have 0 survivability and you have no way to resist stuns/cc, you don't even get merc threads so it's even more important
early game nocturns damage output is bad, you can't even compare it to level 1 yi, jax, tryndamere, olaf with runes, who can easily do 100 dps at level 1
please don't say **** you don't know about. yi is as good in low elo as he is in high elo, the difference is yi is an extremely strong single target powerhouse and pusher, who can easily take out turrets by himself once he gets infinity edge and his ultimate, where as yi in low elo is used for a carry
you have no escape summoners, heal is worthless in this situation. if you get ganked, you;'re dead, you cannot escape. you can waste your heal trying to survive but you're still dead. flash > heal
when i saw this build and your explanations, i thought you were a level 5 scrub
tl;dr, -1
As much as he's an ******* in saying this. He's right, this build needs changes.
duskbringer isn't an escape spell, you still can be cc'd while in it and the speed boost isn't comparable to, let's say, ghost
banshee's is still way better than brutaliser on it's own / starks / bloodthirster / frozen mallet
you put terrible items in the core but brilliant items in the situational section - it either means you'll never use your situational items cause you're that bad or you're just plain bad
herp derp umad