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So you want to write a guide? [Preliminary Release]

So you want to write a guide? [Preliminary Release]

Updated on June 2, 2021
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League of Legends Build Guide Author Katasandra Build Guide By Katasandra 12 0 8,881 Views 27 Comments
12 0 8,881 Views 27 Comments League of Legends Build Guide Author Katasandra Build Guide By Katasandra Updated on June 2, 2021
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1
SirGRC | June 5, 2021 5:28am
So, at what point does a build/guide/champion become off-meta and when would it be worth giving it the "Off-Meta" tag? I am working on a Gwen guide and I am testing some builds, but they are still AP, and at some point I plan on looking into doing something with AD with her too. There is still normal Gwen things within the guide but I am curious nevertheless.
1
Katasandra (101) | June 5, 2021 8:11am
There is definitely a grey area between 'meta' and 'offmeta'. Playing champions in weird roles is an easy one, but the way I like to view 'off meta' is when you play the champion with a whole different goal/gameplay plan than it usually is played. This doesn't necessarily have to be in a different role, but it also can be a vastly different build. As long as it changes the primary goal of your champion.

I looked at your guide and I'd say, some of the runes and items choices are unconventional (no one uses them). But I suspect you still play Gwen as everyone does. Therefore I wouldn't call it off-meta but perhaps " Gwen with a twist". To show that you got some spicy stuff, you could perhaps do something with the title...

On AD Gwen: issue here is, does it change the way the champion is played? To me it looks like if you build AD, you'll basically do the same thing as AP Gwen. However because she doesn't have any AD scalings/onhit modifiers it'll be straight up worse than the AP build.
1
SirGRC | June 5, 2021 8:42am
So it is more about how the champion is played rather than what is being built/used?

Also, thank you for viewing my guide. I will work on a better title, it isn't bad but I know it isn't that good either.
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1
TheInkKingLoL (43) | January 23, 2021 9:05pm
I noticed a grammar error with the line
Quoted:
You can only learn people things if you know it better than they do

I think you meant "You can only teach people things if you know it better than they do". Hope that helps!
1
Katasandra (101) | January 23, 2021 11:08pm
Ohhh, thank you! I wouldn't have been able to spot that one :D
1
Jovy (953) | January 18, 2021 12:40pm
1
Silverman43 (85) | January 18, 2021 12:04am
Hello there, here is my unofficial review.

Credibility
I get your reasoning about being gold+ and all, but I still do not completely agree with it. I believe there are good players and good teachers of every rank, some just don't have the time to grind ranked games and some just prefer chill normal games. And every player has a different style and excels at different aspects of the game. We can almost always learn something from others, even though that person has a lower rank unless you are faker.

You state that having a high rank/high mastery doesn't automatically mean your guides will be great. I agree with that. But I would like to add that you could also say the opposite: just because you don't have the highest rank doesn't mean your guides might automatically be bad. IMO part of the charm of Mobafire is that everyone is welcome to create a guide. The low elo ones should just indirectly show they know what they are talking about through their guide, more than the high elo ones who can flex with rank/points.

Necessity
For the moment I personally prefer to write new guides when I feel there is a niche to fill. But what about being so passionate about a champion that you want to write a guide even though there are good ones out already? Different players, so different visions and different guides. Even if there are already multiple guides available, I'm from the opinion everyone should have a chance.

This is very personal for me. When I started writing my Maokai guide I was unranked and there were several high-quality guides on him out already. In hindsight I was crazy to try to compete against veteran Goliath and ex-pro player Wickd. But 4 contest wins later I think I can say it ultimately paid off, as long as you are willing to improve.

I know my opinion about these topics is rather controversial, so take it with a grain of salt and whether you do anything with it is completely up to you.

Minor detail: "...go ahead and tell the world that your secondary tree is the superior one."
Maybe add something like: "As long as you do so in a respectful way." Otherwise some poor moderators might have to clean up the mess.

What do you put in a guide?
I think of some extra topics to avoid. Some people put champion changes throughout patches in their guides, which is completely irrelevant. So no patch notes please. Another one is excessive self promotion. Of course you can link your stream and youtube, but don't put your non-LoL related Instagram or advertisement for your give-away in your guides.

Overall
I think this is a solid guide. It contains enough information about different subjects without being overly long. I can see this resource inspiring many upcoming authors.
Like you indicated already, I feel like there is something more to say, but I can't quite put my finger on it. I'll think about it some more.


Thanks for a great addition to the site again! Will pay extra attention to these topics when I fully reinvent my guides soon.
2
Katasandra (101) | January 18, 2021 2:49am
Thanks a lot! I initially thought about some of them and knew those arguments existed, but I decided to walk on the other side of the line. I added some things on what you said though, hope you like it!
1
Silverman43 (85) | January 18, 2021 3:08am
It's perfect now! Thank you very much! <3
1
Fruxo (326) | January 17, 2021 1:12pm
It’s obvious that this guide is already great, you’ve helped me plenty of times with my own guide issues just in general so thanks for creating this! :o

I think one thing you could mention under “going beyond” is that the authors could very well look at some vods of pro players playing their champion. If pro players do something different that the author doesn’t know that they could have done, they could apply that to the guide for example. If they’re not as familiar with their champion as they think they are, this can be a good start to get more information, thus leading to the author getting more experienced as well.

I would honestly just change “skin tier lists” to just “anything that has to do with skins” since there are so many different variations and all of them are still pretty pointless (unless used for formatting purposes). For the box you used to mention additional chapters (if you have the necessary ones), I would probably change out “Jungle Paths” to “Gameplay related to chosen role” or variations to that since jungle pathing is obviously specific to jungle whilst there are many different topics for all the other roles as well and it’d be hard to list those out too.

When you talk about common pitfalls, I would probably also mention something about a guide’s relevancy. The meta always changes and guides that doesn’t shift to it will always crumble. Of course off meta guides don't really go into this category hence the reason they’re off meta but I feel like this would be a good rule of thumb. Just keep the guide updated. If ADC + supp is the current meta today and then e.g. 4 weeks later it changes to APC + supp as the new meta, it’ll be relevant to make chapters talking about that and so forth.

Can’t really figure out any other topics you might have missed tbh so I’ll be ending it here. The guide is really good like I’ve already said and it explains so much about how you can think about making a guide, which is awesome.
2
Katasandra (101) | January 17, 2021 10:58pm
Thank you so much! I added/tweaked the things you mentioned. They'll probably change places in the future, I'm not entirely happy yet.
1
TheBlueImperial (16) | January 17, 2021 12:08pm
Amazing :D You've been such a huge help with my guide and its great to see all your advice and tips in a guide itself.
2
Katasandra (101) | January 17, 2021 10:54pm
Thank you <3 I found that I was repeating a lot of stuff so I just decided to write it down
1
Tauricus2017 (120) | January 17, 2021 7:53am
Amazing guide, Sandra.

I absolutely love the minimalist visuals. It all looks so clean and easy to read, it's just a blessing for eyes. The guide is absolutely fed up with useful information and you really showed off how experienced guide writer you really are. I myself honestly have no idea what feedback I could give you on making this guide even better. Perhaps one short paragraph about right selection of fonts, to make sure it really fits the guide theme and it does support all characters you want in your guide? I myself already went into this font problematic twice and had to basically redo a lot of stuff to fix the issues... But I guess that's just me xD.

Either way thank you for this stunning addition to Mobafire Network. I super hard appreciate the fact that you highlighted my cheatsheet from the MF guide, that really means a lot to me. So yeah, well played on this guide it looks amazing, easy +1 and +rep, just take it all from me already :D
1
Katasandra (101) | January 17, 2021 8:06am
Fonts? Can you change text fonts? Reallyy?
1
Tauricus2017 (120) | January 17, 2021 8:18am
I meant fonts in banners and custom photoshopped headings. Like those you used in this guide. I dunno if it's just me or not, but fonts are my biggest nemesis on Mobafire together with tables. Now it is better of course but when I was starting with custom headings, I lost like 2 hours of my life in total this way. Now I know that it is better to test for special characters (?, ', !, ") first before diving too much into it. Some fonts just don't support all the characters you plan on using in your guide. But yeah, If someone would tell me that this can be a problem when I was starting, I could really live a happier life :D
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2
Shumair (4) | August 24, 2020 12:10pm
This guide is so helpful- I wish it existed when I created my guide haha. I'll be sure to use it when I hopefully create another guide in the future.
2
Katasandra (101) | August 24, 2020 10:43pm
Thanks! I struggled with some of these things when I created my Liss guide and it would've been easier if this guide existed back then xD
But hey, better late than never, right? ;)
1
Jovy (953) | August 24, 2020 8:54am
If you want a nice colour scheme but you're not sure what colours look good together, I suggest this website! I used it when I redid my MF guide in April :)
2
Katasandra (101) | August 24, 2020 10:33am
Added it to the guide!
3
Silverman43 (85) | August 24, 2020 6:34am
Good stuff! Even as a seasoned author here, there are still some things mentioned that I should improve upon. Good to be reminded of that sometimes.

Only complaint: Who says Prototype: Omnistone Pyke sucks? I'll show you its hidden power! :P
4
Katasandra (101) | August 24, 2020 8:17am
Glad to hear that!

I guess Prototype: Omnistone Pyke is somewhere in the same league as Prototype: Omnistone onhit Gnar...
1
Silverman43 (85) | August 24, 2020 10:47am
And we both know Prototype: Omnistone on-hit Gnar is actually hidden OP...
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