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also a skin tier list would be nice addition to the guide
also good idea about the skin tier list I'll add it.
Will you ever consider making a live guide on Zar app ? It would be very interesting for macro, wards, and much more.
Problem with bami is that it grief's me in 2 ways, i don't control a freeze near my tower that easy with bami and second i don't have a chance to get a sneaky plate with demolish.
The "Stat Shards"
I am unsure if the movement speed or the scaling health is better and if flat vs scaling is better
IF you are not confortable with the weak early game of tahm kench yet , or we are playing vs something like darius illaoi etc , it is probably best to not greed and go speed and flat hp.
lets say you have 4000 hp mid-late game , if you are missing 3000 hp (i would recall if i was lower) our q heal is about 250hp so we get 25% of that aka 62,5hp
the second reason is we usually dont need more shield from e since often we have about 2k shield for a few seconds and it is much more likely for the shield to run out than break.
Now lets see the stats of rookern:
In the same 4k hp situation we would get 800 magic shield every potentially 12 secs.
These are going to be the things that we are going to be looking through ideally with this review.
STRUCTURE: From an organized perspective, this is essentially how you develop and utilize code.
CONSISTENCY: Frequency with which you change things around.
INCLUDINGS: Things like Runes, Items, Matchups, and even whole sections that should be added.
MY CONCERNS: Anything that doesn't pique my interest enough to serve as a guide or as filler.
The tools here aren't great for those who want to be detailed, so it's usually best to discuss matchups in detail in a spreadsheet or Powerpoint instead or in a dedicated section in the body text. For the purpose of readability, I would keep these uncluttered and plain, without any capitalization or symbols.
Videos and information are available here but reading or watching it does not feel great unless you improve the appearance. There is a lot of vibrant colors orange, blue, and white with lots of underlining. Putting up a guide like this is to me feels lazy, though I am overly critical. In short, there is no code outside of the base ones which are very easy to apply by tapping a button in the editing console. You can learn the fundamentals of guide design and structure from any number of guides published by Mobafire staff members and community members. These guides will teach you how to create basic tables, columns, and more. Again, it feels really basic, so I'd like to see some effort put into it as a whole if at all possible.
If you want to achieve a Semi-good looking guide carefully edit the cheatsheet and considering the body text (BBCODE). But for the time being, it's just a jumbled mess with too many colors, too much text, and no discernible structure or form.
Don't punch me! ~Cat
I've previously been Rank #1 on a few servers as Teemo (EUNE and LAN) as a Platinum-Diamond player with an 82% WR (I hate ranked), but I don't really care to disclose this because, in my opinion, it's not something that really matters outside of sounding like "I'm the best, shut up your opinion is invalid, lol" which always comes off as super condescending as it is easy to manipulate that outcome by playing a fresh account.
Many guides today are simply that. "I am the best player in the entire world, click this link!" Which irritates me because, no matter how good you are, there will always be someone better than you, it's just unlikely that they care to disclose any information pertaining to the champion because they don't have the time to explain or more importantly code. In my case, I have always hated my guide and I always want to make it better, visually and informatively, which shows motivation to teach, create and grow, rather than again boost publicity.
So what I'm trying to convey is, at least for me. I search for quality and accuracy not just rank. Take a guide made by @ Shark of Void for example. A constant format throughout. They put effort into their images, comprehension of the champion, clear speeds, and all that good stuff making it a nice read. The more creative you get, the better.
I will be waiting for your review on my guide!