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Karma Build Guide by Furber

Karma - Shield, Heal, and Speed Orgy

Karma - Shield, Heal, and Speed Orgy

Updated on September 23, 2011
7.7
65
Votes
10
Vote Vote
League of Legends Build Guide Author Furber Build Guide By Furber 65 10 123,197 Views 52 Comments
65 10 123,197 Views 52 Comments League of Legends Build Guide Author Furber Karma Build Guide By Furber Updated on September 23, 2011
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1
Iretha | August 6, 2011 5:26pm
Your guide helped me out a hell of a lot more than the other guides. I really wanted to play Karma but I'm so bad at her because I find myself counting the seconds on my Mantra to heal my ballsy laning partner. The early CD reduction is a life-saver for me.
1
mayu08 | July 19, 2011 7:25am
tried went 2-1-25
1
Rubberducky | May 30, 2011 7:35pm
Enjoyed the guide. Ty
1
aljung | May 18, 2011 8:40am
Love this guide, although I agree with Minescat: finishing the boots is more important than finishing morellos. I usually go something like this:
Meki Pendant and 2 pots
Then: Boots of Swiftness
--> fiendish codex
--> Boots of Lucidity
--> Morello's
--> Banshee's
--> Zhonya's
--> Abyssal
--> Rabadon's/Situational

Another thing: Karma has 40.85% cdr with this build, so 0.85% too much. I would replace one or two of the glyphs with something else (magic resistance/AP/...)

Also, something I noticed: Skillbased champions that need to use their skills at least twice in a fight benefit significantly more from CDR than from say, AP. Karma is a good example.
1
Vebbebbabarl | May 7, 2011 8:11pm
Great job dude! I like to take much more of a support view to my items, in getting a lot more team buffing items like Aegis of the Legion, or Will of the Ancients, but this works well too.

+1
1
fiasco1127 | May 7, 2011 7:14am
Really nice detailed build. I really like the item choices. I have been building Karma by rushing RoA and then Morello's but I think I'm going to switch it up to this build.

One thing I have to ask is why do so many Karma builds go with Ghost? Does this stack with spirit bond? Even if it does it seems a bit unnecessary. I personally go with Flash and Teleport. Flash to get that extra escape potential over a wall and rely on spirit bond for the slow/move increase and then teleport because Karma is so incredibly good at clearing waves she is perfect for when a tower is getting ransacked by creeps she can TP, clear, and then run to fight.
1
bLu3bUfF | May 6, 2011 11:00am
Man this build is god awful... who ever wrote this must be dumb
1
malencius (1) | May 5, 2011 10:02am
like the build :P
although i'd do the skill progression a bit differently, by getting that first point in spirit bond instead of ranking up heavenly wave at lvl 3. other ways work too, though.
1
Halipupu (58) | May 1, 2011 10:50am
I tried this build, defensive masteries worked, but game ended so fast I only got Ionian Boots of Lucidity and Morello's Evil tome :( then they surrended, baah.

+1

Imma try this again and hopefully will be longer game next time.
1
Mnescat | April 28, 2011 11:11am
I would suggest taking a pick for EITHER Rod of ages OR banshee veil depending on team setup. Also swapping boots for earlier on being able to get into positions with karma is tremendously important. (Almost so much it's worth getting boots of swiftness but CDR is just to OP for her).

Besides that Kudos to a great build! Glad to use it.

+1
1
aljung | April 25, 2011 11:09am
Great guide :) +1
1
darthelegy (2) | April 25, 2011 7:17am
this is a good guide, went 6-3-30 as Karma. +1
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Karma - Shield, Heal, and Speed Orgy

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