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Jarvan IV Build Guide by BassMan

Jarvan IV- Not just a tank, Deal With It.

Jarvan IV- Not just a tank, Deal With It.

Updated on March 5, 2011
6.5
22
Votes
13
Vote Vote
League of Legends Build Guide Author BassMan Build Guide By BassMan 22 13 110,559 Views 41 Comments
22 13 110,559 Views 41 Comments League of Legends Build Guide Author BassMan Jarvan IV Build Guide By BassMan Updated on March 5, 2011
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1
defeater456 | March 6, 2012 3:04pm
I like playing AD Jarvan too and your build is very good, but i would replace Yomuu's Ghostblade with Warmog's Armour. It's only my opinion but still +1
1
PhearAllen | April 20, 2011 2:02am
WHy dps? Building tank according to the enemy is much better and getting last whisperer provides a sufficient amount of DMg from jarvan
1
Emmtoo | April 11, 2011 2:09am
Great Build! :) Thanks!!
1
Kilianski (5) | March 12, 2011 6:51am
You're right he ain't exactly a tank but he's good as an off-tank dps. Some others made good points about not being tanky enough, besides that it's a decent build and I ain't here to be an ***. So +1 for the effort.
1
BassMan | March 8, 2011 12:05pm

a okay build, but not really tanky. Change the name and I will change my rating but for now -1.


...I don't think you understand the name of the build. The point is saying Jarvan as a character is not exclusively a tank like many thought him to be on release.
1
Bacon Turkey (1) | March 7, 2011 8:22pm
a okay build, but not really tanky. Change the name and I will change my rating but for now -1.
1
welshdrag (6) | March 7, 2011 6:51pm
This build is lacking some key items.

- ... No, you're building DPS build which is based off of melee, not skills, and although the cooldown is nice, there are More viable options for boots. Berserker's greaves, merc treads, etc.

- Lacks way too much health. I take a , because it doesn't take long to fill it, for a nice 1.5k health boost. The survivability mid and late game just aren't there.

- You say you don't recommend atma's. It's an excellent item if I do say so myself, and you have to understand that the cost of the item comes with more than just the passive.. armor, crit. If you did take a warmog's, then you should have 4.1k health-ish give or take a bit, which is 82 damage which is More than any other item that gives flat damage. You should honestly reconsider atma's.
1
farook | March 7, 2011 5:36pm
I feel there's a need for some HP in this build. Overall it was good. But possibly a Banshee's Veil or something to keep away the hard hitters. I feel this is a strong guide for a Damage Jarvin but he won't have time to do any good against smarter players.
1
Fefao | March 7, 2011 4:30pm
Awesome build! Althrough I can't live with him without Manamune... With only 775 mana I can only do his combo 2-3 times and it's over...
1
BassMan | March 5, 2011 10:32am
Knarvik wrote:

Works good, but i have one question though. Why do you say that doing the pull combo is a bad escape mechanism? Its acctualy like a flash or something, you can jump over walls (Large walls!) and if you are quick, it is acctualy faster then running. So i think you should take that into consideration.

But the guide itself is good, so imma give you a +1=)


You make a good point, I started writing this guide the day he was released, a lot of people (including me) hadn't realized that you can launch your Dragon Strike before your Demacian Standard hits the ground. I would see people throwing the Standard, waiting for it to hit and then pulling. Should have fixed that section yesterday, doing it now. Sorry : )
1
Knarvik | March 5, 2011 9:32am
Works good, but i have one question though. Why do you say that doing the pull combo is a bad escape mechanism? Its acctualy like a flash or something, you can jump over walls (Large walls!) and if you are quick, it is acctualy faster then running. So i think you should take that into consideration.

But the guide itself is good, so imma give you a +1=)
1
Sharkzaum | March 5, 2011 9:32am
I think it needs more atack speed
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