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CAC 1 - Flavor Discussion/Art Refinement

Creator: Jebus McAzn June 18, 2011 6:48pm

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Mowen
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Seems like people like the flower theme so I'd be willing to go with that. My original thought was that it wouldn't seem "threatening" like a debuffer / anti-support should, but I think we can make it work.
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I thought the point was to not really be that threatening, almost innocently mischievous.
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Mowen wrote:

Seems like people like the flower theme so I'd be willing to go with that. My original thought was that it wouldn't seem "threatening" like a debuffer / anti-support should, but I think we can make it work.

Well there is always room to revise and edit. Lott and I were going with the pciture which as he said seems innocently mischievous.

Edit: Thought more people would be into this part, but I guess not.
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it'a not always easy to come up with things ^^ However the ideas given are very nice.
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Mowen
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Yes it is supposed to be mischievous, but I never said innocent, though we could still go with that. I was more commenting on the fact that an anti-support would usually thought to be looking "not nice" per se, just like a tank should look like he can take some hits. However, that being said, we can still do the flower thing. All I was saying is it's not going to be obvious when you look at her that it's a debuffer, rather I would probably think it's a healer or something from a flower girl, but like I said we can still do it, it will just be a little confusing as to what the role is.
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Mowen wrote:

Yes it is supposed to be mischievous, but I never said innocent, though we could still go with that. I was more commenting on the fact that an anti-support would usually thought to be looking "not nice" per se, just like a tank should look like he can take some hits. However, that being said, we can still do the flower thing. All I was saying is it's not going to be obvious when you look at her that it's a debuffer, rather I would probably think it's a healer or something from a flower girl, but like I said we can still do it, it will just be a little confusing as to what the role is.

You mean like Kassadin? Because I look at him, and think bulky DPS (What kinda mage has a six pack?) ...what is he really? A nuke.
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Yes, something like that, where there is a disconnect on what you think they are by how they look, and what they actually are.
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Mowen wrote:

Yes, something like that, where there is a disconnect on what you think they are by how they look, and what they actually are.

I think we want that with a debuffer/ anti-support. This way they aren't focused first, a disconnect is not always a bad thing. The element of suprise is one of the strongest advantages one can have over their foe.
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Amumu - a sad, cartoonish, tiny mummy - is a pure tank, so looks are unrelated to role.

I think the flower theme is best - leaves seems almost too typical to be thrown. Maybe the auto attack could be throwing live, gnawing venus flytrap-esque plant heads? That'd be really interesting. Additionally, the root could be something along the lines of a pirahna plant from mario jumping out of the ground and 'biting' a champ.
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How about . Chucking a Rose Arrow for the projectile? (Normal arrow but with a rose at the end )

And the Ulti could be a swarm of leaves around the target, Then the fear would be vines tangled around the target , and it goes back to leaves. Vice Versa .
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