In my eyes there is only justice

Thank you Xiaowiriamujhoijhoi JEFFY40HANDS JakofSpaydes
How to tank guide (Revamped! 10/13)
Everyone assumes that because she'll be doing damage as incentive to be focused, she'll be doing immense amounts of damage. The way I read it, it sounds like she'll do more and more damage the longer she's in the fight. The only situation in which she'd be a focus target is when she's been in the fight long enough for that sun-based AoE to outweigh the damage of her carries.
That will probably never happen.
TL;DR- Killing a squishy burst or carry is always better than killing a tanky target, even if the tanky target does a **** ton of damage, purely because killing the squishies is faster and is a large detriment to the overall damage of a team and killing the tanky characters takes longer for similar benefit.
I'm putting my money on her passive doing the majority of her damage through assisting the carry taking down a high priority target. I also assume her stun will be 1 second, max, and on a 10-ish second CD at all levels, scaling down to around 6 seconds with CDR.
That will probably never happen.
TL;DR- Killing a squishy burst or carry is always better than killing a tanky target, even if the tanky target does a **** ton of damage, purely because killing the squishies is faster and is a large detriment to the overall damage of a team and killing the tanky characters takes longer for similar benefit.
I'm putting my money on her passive doing the majority of her damage through assisting the carry taking down a high priority target. I also assume her stun will be 1 second, max, and on a 10-ish second CD at all levels, scaling down to around 6 seconds with CDR.
I checked out your guide; why don't you take a look at some of mine! Tell me what you like and don't like about them so that I might further flesh them out.
Jebus McAzn wrote:
http://www.leagueoflegends.com/news/leona-mechanics-preview
Greetings Summoners!
We wanted to give you a glimmer of insight into the mechanics of our newest champion, Leona, the Radiant Dawn.
Leona is a bit special because she’s our answer to a pretty popular fan request; a female tank! I think a good place to start is to answer “what exactly does ‘tank’ mean to us at Riot?”
Starts and initiates teamfights (usually via CC).
Soaks up damage.
May peel dangerous attackers off other vulnerable team mates.
Presents itself as an attractive target by causing long-term “threat” as the fight continues.
Leona does this by providing a low-cooldown, low-duration, single-target stun with a skillshot gap-closer to start. After she closes the gap to the enemy, she’ll be performing regular single-target stuns that really disrupt the fight or peel off a target from an ally once a fight has begun. Additionally, she has a defensive stance that allows her to soak up punishment pretty effectively and also discharges a wave of sunlight outward that causes significant damage. This mechanic acts as a sort of “soft taunt” that causes her to have some threat when she’s about to unleash a big chunk of damage, and makes her an attractive target.
Finally, her passive, Sunlight, causes all of Leona’s spells to debuff the target, causing the next attack from an ally to do additional damage. This really encourages Leona to mark high-priority targets and let her set up opportunities for her teammates. Her power increases with the length of the fight, a common tank trait (like Singed’s Poison Trail or Amumu’s Despair, for example).
We’re excited to be able to deliver something we’re really proud of to meet our players’ requests and expectations. Keep letting us know what you want – we do take your feedback seriously.
We wanted to give you a glimmer of insight into the mechanics of our newest champion, Leona, the Radiant Dawn.
Leona is a bit special because she’s our answer to a pretty popular fan request; a female tank! I think a good place to start is to answer “what exactly does ‘tank’ mean to us at Riot?”
Starts and initiates teamfights (usually via CC).
Soaks up damage.
May peel dangerous attackers off other vulnerable team mates.
Presents itself as an attractive target by causing long-term “threat” as the fight continues.
Leona does this by providing a low-cooldown, low-duration, single-target stun with a skillshot gap-closer to start. After she closes the gap to the enemy, she’ll be performing regular single-target stuns that really disrupt the fight or peel off a target from an ally once a fight has begun. Additionally, she has a defensive stance that allows her to soak up punishment pretty effectively and also discharges a wave of sunlight outward that causes significant damage. This mechanic acts as a sort of “soft taunt” that causes her to have some threat when she’s about to unleash a big chunk of damage, and makes her an attractive target.
Finally, her passive, Sunlight, causes all of Leona’s spells to debuff the target, causing the next attack from an ally to do additional damage. This really encourages Leona to mark high-priority targets and let her set up opportunities for her teammates. Her power increases with the length of the fight, a common tank trait (like Singed’s Poison Trail or Amumu’s Despair, for example).
We’re excited to be able to deliver something we’re really proud of to meet our players’ requests and expectations. Keep letting us know what you want – we do take your feedback seriously.
According to Riot her AOE spell will be doing alot of damage, and anyone who is hit by her spells will suffer from a debuff, that causes allies attacks to do additonal damage. Meaning that she is gonna iniate, and stun one target, and then the debuff will be on that target.
Next, she will most likely use her AOE because she was the first one in. Psycholgy dictates that the 1st threat should be dealt with first of course because I'm worried about the first person who is attacking rather than that second person. So one person maybe out of the fight, but we don't know how much her passive does.
IMO the passive will be the determing factor of if she is OP.
In my eyes there is only justice

Thank you Xiaowiriamujhoijhoi JEFFY40HANDS JakofSpaydes
Check out my AP/AD TF BuildRudmed wrote:
Why? I mean come on its not like we're gonna have a repeat of AP Sion.....right? Right?
Lets hope not.
Quoted:
she has a defensive stance that allows her to soak up punishment pretty effectively and also discharges a wave of sunlight outward that causes significant damage. This mechanic acts as a sort of “soft taunt” that causes her to have some threat when she’s about to unleash a big chunk of damage, and makes her an attractive target.
significant damage people, significant. thats not anywhere near what a dps should be pulling off.
with the comment about singed and amumu im pretty sure it'll be very sustained as well.
I like things that make me feel stupid. - Ken Levine
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Low CD stun worries me.
Why? I mean come on its not like we're gonna have a repeat of AP Sion.....right? Right?