Lore: Once, there was a temple sitting on the seaside of Ionia. But, it was destroyed long ago in the earliest Noxian raids, 100 years ago. But the ancient technique passed down throughout generations of monks from this temple have not been forgotten. Alcron was a monk who learned the way to mimic the water, after years of meditating. He traveled across Valoran to find remnants of the studies, and after years, he found documents of the ancient study. He headed for the League to spread his studies...
[Innate] Tidepools: If Alcron has 2 or more stances on, they deal bonus effects but costs twice as much. Additionally, every stance he has on gives him 5% Tenancy.
[Q] Shark's Rage: [Toggle] Alcron drains his health to deal 2/3.5/5/6.5/8% more damage. [Bonus Effect] You gain 5/8/11/14/17% Lifesteal.
Cost: 30/40/50/60/70 health per second
[W] Gracing Dolphin: [Toggle] You gain 5/10/15/20/25 Attack Speed. [Bonus Effect] You gain 3/5/7/9/11% movement speed.
Cost: 10/17/24/31/38 mana per second
[E] Shock of Eel: [Toggle] You gain 10/15/20/25/30 armor pen. [Bonus Effect] Normal attacks reduce the target's defense by 5. Stacks 1/2/3/4/5 times.
Cost: 1% movespeed per second (Caps at 20% movespeed)
[R] Tsunami Boom: Fires a large orb of water to target location(1400 Range) that explodes on contact to an enemy champion dealing 300/450/600 magic damage (+0.5 AP) to surounding enemies (300 Radius) and leaves a puddle of water that slows enemies for 25% and lasts for 3 seconds.
Cooldown: 100/90/80
Mana: 150
[quote=TheLyingCake]Lore: Once, there was a temple sitting on the seaside of Ionia. But, it was destroyed long ago in the earliest Noxian raids, 100 years ago. But the ancient technique passed down throughout generations of monks from this temple have not been forgotten. Alcron was a monk who learned the way to mimic the water, after years of meditating. He traveled across Valoran to find remnants of the studies, and after years, he found documents of the ancient study. He headed for the League to spread his studies...
[Innate] Tidepools: If Alcron has 2 or more stances on, they deal bonus effects but costs twice as much. Additionally, every stance he has on gives him 5% Tenancy.
[Q] Shark's Rage: [Toggle] Alcron drains his health to deal 2/3.5/5/6.5/8% more damage. [Bonus Effect] You gain 5/8/11/14/17% Lifesteal.
Cost: 30/40/50/60/70 health per second
[W] Gracing Dolphin: [Toggle] You gain 5/10/15/20/25 Attack Speed. [Bonus Effect] You gain 3/5/7/9/11% movement speed.
Cost: 10/17/24/31/38 mana per second
[E] Shock of Eel: [Toggle] You gain 10/15/20/25/30 armor pen. [Bonus Effect] Normal attacks reduce the target's defense by 5. Stacks 1/2/3/4/5 times.
Cost: 1% movespeed per second (Caps at 20% movespeed)
[R] Tsunami Boom: Fires a large orb of water to target location(1400 Range) that explodes on contact to an enemy champion dealing 300/450/600 magic damage (+0.5 AP) to surounding enemies (300 Radius) and leaves a puddle of water that slows enemies for 25% and lasts for 3 seconds.
Cooldown: 100/90/80
Mana: 150[/quote]
[Innate] Tidepools: If Alcron has 2 or more stances on, they deal bonus effects but costs twice as much. Additionally, every stance he has on gives him 5% Tenancy.
[Q] Shark's Rage: [Toggle] Alcron drains his health to deal 2/3.5/5/6.5/8% more damage. [Bonus Effect] You gain 5/8/11/14/17% Lifesteal.
Cost: 30/40/50/60/70 health per second
[W] Gracing Dolphin: [Toggle] You gain 5/10/15/20/25 Attack Speed. [Bonus Effect] You gain 3/5/7/9/11% movement speed.
Cost: 10/17/24/31/38 mana per second
[E] Shock of Eel: [Toggle] You gain 10/15/20/25/30 armor pen. [Bonus Effect] Normal attacks reduce the target's defense by 5. Stacks 1/2/3/4/5 times.
Cost: 1% movespeed per second (Caps at 20% movespeed)
[R] Tsunami Boom: Fires a large orb of water to target location(1400 Range) that explodes on contact to an enemy champion dealing 300/450/600 magic damage (+0.5 AP) to surounding enemies (300 Radius) and leaves a puddle of water that slows enemies for 25% and lasts for 3 seconds.
Cooldown: 100/90/80
Mana: 150