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Tryndamere Revamp Incoming (So far I'm...

Creator: JEFFY40HANDS July 14, 2011 9:05am
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JEFFY40HANDS
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Current Tidbits given away: http://www.leagueoflegends.com/board/showthread.php?p=11233050#post11233050

After reading this I'm somewhat skeptical as to how the things revealed will actually help Tryn's early game.

Thus far Tryn is an OK Jungler but there are better ones. In terms of his laning....It's abysmal, a carry should have an okay early game not an early game SO dependent on success that you can't function late game because you weren't able to last hit anything or died once or twice. These suggested changes really do not give me any hope as to solving Tryn's early game.

His heal is weak, his damage is solid but like any other melee champ you tend to be kited. His gap closer is just that, it can do damage but it's not as helpful as say Xin Zhaou's charge. Mocking Shout's slow is directional and only reduces AD not helpful if you're going for the Squishie AP carry who nukes you into oblivion while they run. His passive change is nice but it could be better.

Tryn is one of my favorite champs but I feel discouraged to play him when I know I have other champs that I'm just as good with and are more reliable. I want to know other's thoughts on thiese glimpses of a revamp. Any possible positive things you folks can see?
B-Wong
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Not gonna affect him much at all, really. He's still gonna be a bad champ.

JEFFY40HANDS
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I hate to admit that he has a rather weak presence. People complain enough and they apparently get what they want. 6 sec ult to 5....He can jungle but lacks the skill set to compete with Nocturne (to my knowledge Noc is a solid jungler but he is more or less extremely situational a lot like Tryn.) Unlike Udyr/Xin/WW who are quite beefy and effective junglers with some solid gank potential.
theBMB
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problem with tryn is that once the game passes the 30 minute mark he becomes a constant annoyance. If you focus him, the rest of his team will pick you off. if you don't, he will. In 1v1, he's unkillable. Up until that point he's pretty much useless. He's such a fundamentally unbalanced character that he really has no place in the game. He's TOO dependent on late game items so he serves no utility to your team unlike other melee carries.
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theBMB wrote:

problem with tryn is that once the game passes the 30 minute mark he becomes a constant annoyance. If you focus him, the rest of his team will pick you off. if you don't, he will. In 1v1, he's unkillable. Up until that point he's pretty much useless. He's such a fundamentally unbalanced character that he really has no place in the game. He's TOO dependent on late game items so he serves no utility to your team unlike other melee carries.


THIS is why I think Trynd should be reworked. Same logic applies to Pantheon, except his strong time is early game.
Those champions are champions I wish I don't have on my team, nor on my opponent's team. They get either godly or insanely weak. Never, ever balanced.
In a thread about his own ban,
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stfu I only did that : swearing and thats why i got ban are u ****** or something ?

In a thread about toxic players,
Go be a whiny baby elsewhere. Find and abuse the ignore button. No sense stinking up this forum with your crying.
Atheb
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Quoted:
Rage

Ever since Renekton, we've been thinking about the potential of a rage-related system to Tryndamere's Bloodlust. We've utilized the resource system to manage Bloodlust stacks;

* The bar maxes out at 100 Rage

* Each normal hit Tryndamere does to any minion or champion grants 5 Rage

* Crits grant 10 rage

* Killing blows on anything grant double the rage (10 for hits, 20 for crits).


one question i got is. will these rage things also apply to renekton? meaning more rage on lasthits and crits?
would be nice and would make sense. otherwise two rage champs with different rage gain?
Lugignaf
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Cool. Buffs to an already IMBA champion. Now, I think we'll be seeing him in the jungle more often since he won't be reliant on the RNG for healing. His lane presence will be vastly improved an make him a SUPER CARRY! Good all game... Good lord..


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

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Lugignaf wrote:

Cool. Buffs to an already IMBA champion. Now, I think we'll be seeing him in the jungle more often since he won't be reliant on the RNG for healing. His lane presence will be vastly improved an make him a SUPER CARRY! Good all game... Good lord..


LOL, YOU FUNNY BRO

JEFFY40HANDS
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We probably won't see him at all in higher ELOs...Considering we don't see him at all there now.

The changes suggested won't do much for his lane.

As well he is super unbalanced. He can lane and jungle but if he lanes he gets denied and if he jungles he's extremely fragile. Additionally though great 1v1 late game he does nothing in team fights. The whole focus him thing works because if he misses his ult he dies, if he doesn't than he has a short time to DPS or run.

Tryn's jungle is strong, but as I said before there are a lot better champs who are safer to jungle with.
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I personally aqree with you, JEFFY40HANDS (and yes, your +rep button work XD). Tryndamere used to be really Overpowered, but now, he's probably the worst champion. Mainly because, if he doesnt have a godly early game, he'll be useless late game. I believe Riot should change his ultimate, Undying Rage. For exemple, Tryndamere wouldnt die for 8 seconds, but he does 30% less damage. It makes it a bit more balanced. So, if you focus him in team fight, he'll do A LOT less damage to you.

+rep me and you'll get good karma, wich means you won't be reincarnated into a rock! Isn't that awesome?

But yes this idea has been discussed more than Pam Anderson's tits in a plastic surgeons office.
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