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Anyone else read about the apparent jungle remake?

Creator: SinDelta July 15, 2011 12:35pm
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SinDelta
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I found this on LeagueCraft obviously.. lol but what are your thoughts on this?
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JEFFY40HANDS
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Soooo, they want to nerf the difficulty of the jungle but make it worth more? If that's what my mind read or am I high?

I thought they wanted to move away from EVERY champ being able to jungle...So confused.
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They apparently wanna make jungling better for those without sustaining abilities and will probably nerf sustain abilities. That's what I got out from it at least.
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SinDelta
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Soooo, they want to nerf the difficulty of the jungle but make it worth more? If that's what my mind read or am I high?

I thought they wanted to move away from EVERY champ being able to jungle...So confused.

lol yeah this confused me too
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At the current time they really dislike heals and major sustaining abilities.

Honestly, if they nerf heals so hard, i can see the build meta shifting twoards life steal and spell vamp stacking, and ignite will become much more popular.
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If they don't like sustaining abilities....They shoud not have started incorperating champs with have no resource bar....

It's just silly, they build stuff just to come back later and tear it down....BAH!!!!!!!!!!!!
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So... they want everyone to jungle? That's what I got.
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Temzilla
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If they don't like sustaining abilities....They shoud not have started incorperating champs with have no resource bar....

It's just silly, they build stuff just to come back later and tear it down....BAH!!!!!!!!!!!!


They like champions like Tryndamere and Mordekaiser who use health for their abilities, but they don't like Cho'Gath, Lanewick, and Turtledyr, who can buy a Spirit Visage and have super crazy lane sustain.
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1 and 9 are the same. l0l

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Temzilla wrote:



They like champions like Tryndamere and Mordekaiser who use health for their abilities, but they don't like Cho'Gath, Lanewick, and Turtledyr, who can buy a Spirit Visage and have super crazy lane sustain.


Except with Tryn's new changes they are removing the health cost completely. And in terms of sustainability...I solo'd top as Morde last night for 15-20 minutes straight without having to b. All I had was a regrowth pendant and a health pot. I was against an Ashe and out CSd her the whole time (no big suprise there). What I'm getting at though is the fact that if what you say is truth (which I believe it is). Why are they making changes that now counteract their earlier opinions of sustainability and self healing? Or healing in general?

Either way we have to wait and see, their scope of the game and where it is going is much larger and slightly clearer than ours I believe.
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