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SotW #7!

Creator: Lugignaf July 17, 2011 12:30pm
140 posts - page 6 of 14
Lugignaf
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Color and size limitations mostly. They had to only have 4 colors in a certain pallet. Some people fudged this rule (like Megaman) by stacking sprites on top of each other.
Unrelated nerd spew ahead: This contributed to sprite flicker and made the game naturally slow down and made it look a bit bad.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

wRAthoFVuLK
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wat do u mean stacking o-O

Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
Lugignaf
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Megaman's eyes and his body are separate sprites. So they can bypass the 4 color limit.
His body is 4 colors. Blue, Cyan, black and the peach color for his face. His eyes are simply black and white. They're stacked on top of each other.


Thank you to jhoijhoi for the sig, and all the dividers in the guide.

wRAthoFVuLK
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oic

doesn't look like multiple things to me tho D:

Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
The_Nameless_Bard
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Oooh I see...I thought 8 bit meant made up of single pixels
Lugignaf
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wRAth. Play Megaman 2 on the NES or an emulator. Got to Metal Man's stage. Get to around 1/5 through the level. There will be a ton of things on the screen and his eyes will begin to seizure out. Don't debate my nerd culture with me. I know my stuff.
wRAthoFVuLK
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not debating, I just don't rly get it D:

Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
Canoas
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it's simple, It's 2 different images. Imagine a transparent sheet of paper with 2 eyes on it. Now put them over a face with no eyes. Congratulations! You stacked 2 images.

Also, even though the Link image you showed was drawn in 16-bit it still wasn't 16-bit, it has shades as well which contribute a lot to the picture and already has a non-16-bit background.
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True, I didn't realize it was that specific.
(The other sig doesn't have an 8 bit background either)

Is the mario image I posted ok to use?
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I'm confused about this all as well.

Do we have to make the sig 8-bit or does the pic it started off of have to be 8-bit?

It seems like people are all contradicting each other... (or I need sleep, which is likely)
To be updated soon!

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