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Optimal Way to Build AD?

Creator: Blaque September 17, 2011 6:17am
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Blaque
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Permalink | Quote | PM | +Rep September 19, 2011 4:52pm | Report
Dropping boots late game, that's interesting. But makes sense with the double PDs. Hmmmmmm, never even crossed my mind.
Searz
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Permalink | Quote | PM | +Rep September 20, 2011 12:38am | Report
So we're supposed to give him bad advice because he's a bad player? O.o

Blaque
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Permalink | Quote | PM | +Rep September 20, 2011 9:13am | Report
For the record:
I'm not bad. Not that I'm fantastic.
But I'm not ADing mid against a brand.
I'm going bot lane with a traditional AD/support vs. a AD/Support (generally).
I try and pick my AD to counter the other AD.

I'm not a terribad.
But there are games where I find myself decently fed, and I go untargetted in teamfights and teams don't build armor (outside the tank).
The focus of my question is what is the pure glasscannon build.
The answer seems to be:
zerks
IE
PD
PD
negatrons (QS/BV)
lifesteal (BT)


To quote DoooOOOooom's math:
IE/PD/PD
base damage 110
IE adds 80

base attack speed .65 + 50%
+110% from two dancers.
Crit chance: 2% from masteries, 25% from IE, 60% from dancers.
Crit damage bonus: 100% base 10% from masteries, 50% from ie.

(110+80)*(.65 * (1 + .5 + 1.1) ) * (1 + (.6 + .25 + .02)*1.6)) =
(190)*(.65*2.6)*(1+.87*1.6) = 768 dps (not factoring in armor)


IE/PD/BT
Base damagae 110
IE adds 80
Bloodthirster adds at most 100 damage

Base attack speed .65 + 50%
+55% from dancers
Crit chance: 2% + 25% + 30%
Crit damage bonus: 100% base 10% from masteries, 50% from ie:

(110+80+100)*(.65*(1 + .55 + .5))*(1 + (.3 + .25 + .2)*1.6)=
290*.65*2.05*(1+.57*1.6)= 739 dps (also not factoring in armor)

IE/PD/BC
110 + 80 + 55 attack damage
.65 + 50% (base) + 30% + 55% attack speed
2% + 25% + 30% crit
160% crit bonus

(245ad)*(.65*(2.35)speed)*(1+(.57*1.6)crit) = 715.5 dps not factoring in the armor penetration proc.

assume the target has 150 armor... shaving off 15 will increase your damage by *250/235... so 761.2 DPS... although keep in mind that the dps you actually do is actually the average of the first and 2nd hit, so you do 738.4 DPS if you hit twice.

with 30 armor shaved off, you do 813.06 dps, or 763.25 dps over the three hits, still slightly less dps than a 2nd dancer would give.

tl;dr: for black cleaver to be better than a 2nd phantom dancers vs a target with 150 armor, you'd need to hit that same target at least 4 times.
Vort
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Permalink | Quote | PM | +Rep September 21, 2011 12:33pm | Report
Use Last Whisper works well with physical scaling abilities, and in general, when a target has somewhere around 75+ armor.
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