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Cho'Gath Build Guide by Temzilla

Mage'Gath True Terror

Mage'Gath True Terror

Updated on February 24, 2012
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League of Legends Build Guide Author Temzilla Build Guide By Temzilla 4 3 10,929 Views 19 Comments
4 3 10,929 Views 19 Comments League of Legends Build Guide Author Temzilla Cho'Gath Build Guide By Temzilla Updated on February 24, 2012
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1
Temzilla (211) | May 15, 2012 5:17am
babace wrote:

all your builds look the same, it isnt a good build for cho, he's a tanky champ made to suport your team, and not to be the main font of damage.


And?

That ****'s so boring, this is a legitimate viable build.
1
babace (1) | May 12, 2012 11:03am
Voted -1
all your builds look the same, it isnt a good build for cho, he's a tanky champ made to suport your team, and not to be the main font of damage.
1
RealmriderX1 (91) | March 15, 2012 3:32pm
Voted +1
This is a viable build, but ******ed for ranked games. Nevermind, beyond that, good job :)
1
Jimbo Finelay (11) | February 26, 2012 11:18pm
thats... interesting, never seen a build like this, Ill be sure to try it out
1
Filz | February 24, 2012 7:12am
Voted +1
a lot of random downvotes in here...
Some of them seem to overlook, that you are going in a totally different direction with your guide.
Of course he is played differently and of course you know how to avoid ganks if you know what you are doing!
1
bibomaster | December 21, 2011 8:09am
Voted -1
no no no
1
Temzilla (211) | December 6, 2011 12:48pm

you write against most mages to push them to tower, but if you push like that you gonna be punished hard by junglers who will laughing how easy it is to gank you.


That's one of the main reasons i have such defensive runes.

Strong ganking junglers will probably get you if you aren't careful, but avoiding junglers isn't something you can learn from a guide.

Generally, you will want to push up, and then walk back closer to your tower.

If you do get ganked, a properly placed rupture really helps avoid death.

Proper ward placement is always helpful as well.
1
TheAlibert007 (1) | December 6, 2011 11:57am
you write against most mages to push them to tower, but if you push like that you gonna be punished hard by junglers who will laughing how easy it is to gank you
1
Temzilla (211) | October 31, 2011 12:59pm
Ruin Sage wrote:

Well, without any kind of citisizm besides 'your runes are bad', you look like you are indeed just downvoting because I have a guide on the same champ.

You won't get mana starved by having your Spikes at level 2, unless you plan to cast Rupture every time it is off CD till then. Having the CC is important to prevent/secure early kills.

You need to get some survivability, more than just a cloth armor, before late game or you won't have a late game.

Most of the people you listed will go mid, not solo top. You find a fairly large difference in the two.

I will play almost any of the people you listed against you and prove you wrong.

I agree, he is very versatile. That doesn't make him god though.

You present very few other choices, so it seems you will always be the main AP carry?

Early game, you don't need 500 damage ruptures, especially when it is so easy to dodge. Feast will always be massive, and Rylai's gives you survivability as well as damage- making it a good early choice. Another option would be something like the Revolver that still gives damage and survivability.

You don't even cover everything I say...

You are doing it wrong, because you don't explain yourself with anything valid so you look like an ******* just voting on someone's guide to make yourself look better. I explained every reason why I downvoted in detail, allowing you to fix it or defend yourself, which is the whole point of constructive criticism.


This is an AP CHO'GATH GUIDE.

THAT IS WHY I LISTED MID LANERS, INSTEAD OF SOLO TOPS.

THIS IS NOT A GENERAL CHO'GATH GUIDE.

Now that we have that out of the way, i'll try to address some of the non-related issues.

I use my level 1 spell to push the wave, then i get my important spell at level 2.

Most mid laners have trouble farming under tower at level 1, so i push them to tower, and then because i hit level 2 before they do, i can grab whatever skill i want at level 2 with no penalty.

Rupture is 100% useless in lane at level 1 unless you are against someone who it will hit every time, and even then, i would still take E, and just get rupture at level 2.

In order to "beat" (Many lanes can free farm against Cho, but they can't kill/push him.) cho'gath, you have to be able to farm, AND do damage to your enemy at the same time without heavily draining your mana/health.

Your defensive items are all Situational.

Build QSS, FoN, Frozen Heart, Abyssal Scepter, and Guardian angel are all good choices, but they all have different situations to build them in. It's your job to pick a defensive item, and what item you should replace it with. I can't account for every possible situation in game, the guide would be 1000 pages long.

I build Deathcap first, because it is better in Team fight situations than Rylai's is.

You have to hit them before you can apply rylai's slow, which makes deathcap a much better item for rupture and feral scream. I only included Rylai's in the main build, because Cho'Gath doesn't get much from Zhonya's Hourglass, and Rylai's is a decent item at that point in the game.

This style of AP Carry keeps your damage in line to that of an "actual" AP Carry like Annie or Gragas.

You will make your team really strong with a deathcap rush, and you will depend on your team with a Rylai's rush.

The people who rush Rylai's, RoA, or w.e health items are the people who don't get a free 900 health from their ultimate. They build RoA first because they aren't tanky enough to get away with the far superior deathcap rush.

I'm done talking about general AP Carry knowledge though.

I am very sorry that i gave your guide a downvote, but i felt that it was deserved.

After you expressed concerns about my comment, i gave further explanation, if you need even further explanation, i can comply with that as well.
1
Ruin Sage (17) | October 31, 2011 10:19am
Temzilla wrote:

First, I don't go to random guides and downvote them because they are good.

I downvote guides because they are bad.

Why? So you can do ****ty damage and be mana starved for the first couple of levels? At level 1, you have to choose either to last hit, or to push the wave, which means that the obvious choice for either is E.

All mentions of resists are aimed at the early game, where you are using flat MR/Armor runes, and start the game with a mr or armor item. It's just the counter building for the start of the lane.

The bolded text, yeah, good job completely invalidating your whole post.

All of the people i listed are beatable by cho'gath.

There isn't a single person on that list that i fluffed. Except for Zilean, he will pretty much beat all of the people i listed in one form or another. And it's not because Cho'Gath is OP, it's because he has a lot more options than them in terms of item choice.

Honestly, the 6 items i have above are only the items i would build if i was playing Cho'Gath as the main AP carry of the team.

If he wasn't filling that role, then obviously it would be silly to rush deathcap, but otherwise, Rylai's is a poor choice if you are getting into teamfights, and your team needs those 500 damage ruptures, and those massive feasts.

If this is how you down vote someone, then I've been doing it wrong i guess.

Well, without any kind of citisizm besides 'your runes are bad', you look like you are indeed just downvoting because I have a guide on the same champ.

You won't get mana starved by having your Spikes at level 2, unless you plan to cast Rupture every time it is off CD till then. Having the CC is important to prevent/secure early kills.

You need to get some survivability, more than just a cloth armor, before late game or you won't have a late game.

Most of the people you listed will go mid, not solo top. You find a fairly large difference in the two.

I will play almost any of the people you listed against you and prove you wrong.

I agree, he is very versatile. That doesn't make him god though.

You present very few other choices, so it seems you will always be the main AP carry?

Early game, you don't need 500 damage ruptures, especially when it is so easy to dodge. Feast will always be massive, and Rylai's gives you survivability as well as damage- making it a good early choice. Another option would be something like the Revolver that still gives damage and survivability.

You don't even cover everything I say...

You are doing it wrong, because you don't explain yourself with anything valid so you look like an ******* just voting on someone's guide to make yourself look better. I explained every reason why I downvoted in detail, allowing you to fix it or defend yourself, which is the whole point of constructive criticism.
1
Temzilla (211) | October 30, 2011 8:39pm
Ruin Sage wrote:

Well, well, well. Good to see some integrity here. I like how you vote down my guide to make yours look better- and it is obvious based on what you said.
Reading your guide, I have a few things to say.
I like your summoners and your runes, but you should get your Rupture first for the CC and Vorpal Spikes second.
Items: You explain the importance of Armor/Magic Resist, yet you get very little of it yourself. I do understand that you will be more squishy because you are a mage, but you should still get at least some survivability. Also, you rush Deathcap, which is stupid because it is so expensive and you have NO damage till then. Consider getting Rylai's as you first item and then going with your build.
You seem to want Cho'Gath to go mid, which is pretty stupid- his spot is solo top. Most of the people you listed will rip you a new one if they are at all intelligent. You say you have enough armor/MR to deal with them, but looking at your numbers, I think you are wrong.
Your guide in general is just walls of text with very little color or BBCode thrown in. Add some variety and make it interesting to read.

THAT is how you downvote someone's guide.


First, I don't go to random guides and downvote them because they are good.

I downvote guides because they are bad.

Why? So you can do ****ty damage and be mana starved for the first couple of levels? At level 1, you have to choose either to last hit, or to push the wave, which means that the obvious choice for either is E.

All mentions of resists are aimed at the early game, where you are using flat MR/Armor runes, and start the game with a mr or armor item. It's just the counter building for the start of the lane.

The bolded text, yeah, good job completely invalidating your whole post.

All of the people i listed are beatable by cho'gath.

There isn't a single person on that list that i fluffed. Except for Zilean, he will pretty much beat all of the people i listed in one form or another. And it's not because Cho'Gath is OP, it's because he has a lot more options than them in terms of item choice.

Honestly, the 6 items i have above are only the items i would build if i was playing Cho'Gath as the main AP carry of the team.

If he wasn't filling that role, then obviously it would be silly to rush deathcap, but otherwise, Rylai's is a poor choice if you are getting into teamfights, and your team needs those 500 damage ruptures, and those massive feasts.

If this is how you down vote someone, then I've been doing it wrong i guess.
1
Ruin Sage (17) | October 30, 2011 3:10pm
Voted -1
Well, well, well. Good to see some integrity here. I like how you vote down my guide to make yours look better- and it is obvious based on what you said.
Reading your guide, I have a few things to say.
I like your summoners and your runes, but you should get your Rupture first for the CC and Vorpal Spikes second.
Items: You explain the importance of Armor/Magic Resist, yet you get very little of it yourself. I do understand that you will be more squishy because you are a mage, but you should still get at least some survivability. Also, you rush Deathcap, which is stupid because it is so expensive and you have NO damage till then. Consider getting Rylai's as you first item and then going with your build.
You seem to want Cho'Gath to go mid, which is pretty stupid- his spot is solo top. Most of the people you listed will rip you a new one if they are at all intelligent. You say you have enough armor/MR to deal with them, but looking at your numbers, I think you are wrong.
Your guide in general is just walls of text with very little color or BBCode thrown in. Add some variety and make it interesting to read.

THAT is how you downvote someone's guide.
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