Range: 500
Cooldown: 8
/ 7
/ 6
/ 5
/ 4
Cost: 30
Cho'Gath's next 3 attacks launch spikes that deal 20 / 40 / 60 / 80 / 100 (+30% of ability power) (+3% (+0.5% per Feast stack) of target's max health) magic damage and slow by 30 / 35 / 40 / 45 / 50%, decaying over 1.5 seconds.
Hmm, no useful comments yet?
Yeah, I didnt see nice comments too.
I can say that this ability is perfectly maxed for Jungle
Toggle this ability off when attacking a turret to avoid drawing aggro by hitting an enemy champion.
Since this ability scales with attack speed,
This ability also makes farming and last-hitting a breeze, gives you more DPS and allows