I know what this is about. But you didnt say crit, damage, or crit damage enough...
Random ot statement. Antonio margarito is an arrogant lazy boxer. Paccio whooped his ***. Cotto did too.
I think its due to margarito's lack of damage, crit, or crit damage
Random ot statement. Antonio margarito is an arrogant lazy boxer. Paccio whooped his ***. Cotto did too.
I think its due to margarito's lack of damage, crit, or crit damage
http://na.leagueoflegends.com/board/showthread.php?p=18386403
Here's the link in case you want to bump... upvote.. etc... <_<
Here's the link in case you want to bump... upvote.. etc... <_<

Oh.. that was you who posted that. Yeah. That showed up in my LoL feed on my iPod for red responses.
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Lugignaf wrote:
They say the random-ness of doge isn't fun?
Thank you for asking.
No, they don't actually.
They say that Dodge isn't fun because it's not really "fun" to dodge things AND it isn't fun to be dodged.
Where as with crit, it is zero sum, and Criticals are "hopefully" equally as fun when critting someone, as they are not fun when being crit.
Or something like that :s.
Tri lane for life.
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Hello and welcome to the Infinity Edge champion spotlight. Featuring Infinity Edge, the Massive Crits.
Infinity Edge is a melee carry specializing in dealing high burst damage and taking out single targets.
Infinity Edge's passive is Crits for days. Upon each successful critical strike, it increases his crit damage by 0.5%
Critical Force passively increases his crit chance by a small amount. Activating it causes his next attack to crit for his crit damage plus a modifier based on level. This also resets the auto attack timer. I take this at level 1 and max it immediately.
Focused Impact passively increases Infinity Edge's armor and MR for a short time after doing a critical strike. I take this at levels 2 and 5 and max it last.
Eternal Power passively increases Infinity Edge's AD. Activating it gives a movement speed buff for a short time. I take this starting at level 3 and max it second.
Infinity Edge's ultimate ability is Unrelenting Power. Passively, when Infinity Edge gets dangerously low on health, he is granted bonus critical strike damage and critical strike chance. Upon activation, the passive bonuses are doubled and active continuously for the duration.
As soon as the game begins, I grab either Brawlers Gloves and a Health Potion or Doran's Blade. While Infinity Edge can do well in the jungle, he is simply stronger as a solo top lane because of how much damage he does and how fun of mechanics he has.
Infinity Edges's damage is almost unrivaled early game. When an enemy champion comes up to me, I simply attack them and then activate Critical Force to win the trade with my fun random mechanics.
When a teamfight starts in mid, I hang back early until most of the CC is used. I then rush in, using flash if necessarily, to get at the squishiest member of their team nearly netting me a kill on their Caitlyn from just Critical Force and a basic attack alone.
As the fight breaks up, I activate Eternal Power to chase the Singed as I know I can kill him if I catch-up. Unfortunately he uses Ghost and Insanity potion and escapes.
I take standard AD carry masteries. 21/0/9 or 21/9/0 grabbing both the critical strike damage and critical strike chance because it's such a fun mechanic.
For runes I take full critical damage runes to synergize with Critical force and to tons of damage and to add to this fun mechanic.
For items, I start off with Brawler's Gloves and a health potion, trading up for an avarice blade to further this fun mechanic. Eventually I get 2 Zeals and leave them while I get an Infinity Edge as a supplement to this fun mechanic. If the game lasts long enough, I upgrade one Zeal into a Trinity Force for the crits and massive damage. If the game lasts even longer than that, I'll upgrade the second one into a Phantom Dancer for more crits because they're such a fun mechanic.
Thanks for tuning in to the Infinity Edge champion spotlight. Please subscribe to the RIOT Games youtube channel up above.