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Tryndamere Build Guide by Gachirin

Tryndamere - I Just Crit My Pants

Tryndamere - I Just Crit My Pants

Updated on May 28, 2012
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League of Legends Build Guide Author Gachirin Build Guide By Gachirin 7,884 Views 6 Comments
7,884 Views 6 Comments League of Legends Build Guide Author Gachirin Tryndamere Build Guide By Gachirin Updated on May 28, 2012
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1
Gachirin (1) | December 20, 2011 6:24pm
I like to max my Spinning Slash first to reduce its cool down because it can be used to chase as well as escape. But I do agree that Mocking Shout is a very important skill.

as for the second Bloodthirster, this is very superior to the second Phantom Dancer due to the 100 attack damage it gives as well as 25% lifesteal. if you prefer to get a second phantom dancer this is still fine for the movement speed and attack speed but you dont really benefit from the crit. With full fury you reach way over 100% crit chance if you have Phantom Dancerand to be frank late game you produce fury fast enough that you barely even notice its gone.

also while Surge can be used there are sooo many more viable options to use, so quit griefing me for saying its worthless on Tryndamere.

thanks for the input
1
DarthEVIL | December 20, 2011 5:52pm
I disagree with u of max-ing your Mocking Shout last. First of all, you are an ad carry. When you rush in, most likely everyone will try to kite you. Mocking shout is your only cc, and trust me, 30% slow is not enough. Maybe u would say u have Exhaust. However, for a melee ad carry, u want to have as much slow as possible for counter kiting

And, the bloodlust heal is ap scaling, so the ap part of Surge do help a bit

Also, my style prefers double Phantom Dancer rather than double Bloodthirster. With double pd, u can reach 100% crit, and hit faster than anyone. With this as, within 1 minute it's possible to penta, and you can slowly heal back afterwards, so why bother with double bloodthirster, personal preference though
1
Gachirin (1) | December 20, 2011 11:12am
Thanks for the input. A new section has been added to my summoner spells labeled "The Possible Replacements".

as for getting the B.F. Sword before Phantom Dancer, I prefer it my way because it gives me better movement speed and I feel the extra crit makes up for most of the lost attack damage.

Keep the comments coming guys :)
1
Titanboy | December 20, 2011 7:22am
please add a new category in your summoner spells, Surge can be very usefull (if you use another build that get attack damage,infinity, b4 speed and lifesteal. with high damage you can kill the minions in one hit, if you crit. and to make sure you crit its just to keep passive at 100%, and the one hit on minions make it easy to get rage fast as you get bonus rage at killing them. the downside is your attack speed but surge will give you + 45% attack speed, a good combo is ignite, that will add 5 attack damage.

with infinty you get + 50% crit damage. My runes + mastery give me + 47% crit damage, in total i the gona do about 300% of normal attack damage. this is where surge can get usefull.

this is just my style, but its fell rare i dont see anyone the do same as me and then you say surge is a Baddies. i dont say you should change your build but its just not right to say its a bad spell to have.

also i want to say that ap is not worthless, the q scale with ap but i wont say its usefull either, just heal you a bit more.
1
hades4you | December 20, 2011 4:12am
Pretty good guide, but I think getting Vampiric scepter after boots, then B.F. sword is better to start on. Then with the others like phantom dancer and stuff.

Tryndamere needs damage and lifesteal asap.

Good guide anyway, I voted:)
1
Gachirin (1) | December 20, 2011 1:50am
Remember to vote!!

Make sure to comment. If you have any tips for writing my next guide or things to change in this one, Tell me about it!
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