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This is just so wrong, 1st blue is yours, second goes to your AP.
Lol u obveously didnt try my guide nor did u read through it all the way I adressed everything u seem to have a problem with... Damn trolls
Also on the notes of boots of swiftness I would like to point out a few flaws in your logic. First off why woyld I use boots of swiftness to traverse long distances according to u boots of swiftness r the same as boots of mobility. Boots of swiftness have a much more subtle nature which I doubt you r fully aware of. They r just for having a slight speed edge in close distances because no matter which way u slice it in close quarters someone with boots of swiftness is gonna catch u and kill u. Like u said it is a .5 second difference and in a 10-15 second fight that is actually a good bit.
First off, don't accuse someone of trolling who laid out why they didn't like your build in a reasonable manner, that's rude as ****. Second. Don't tell me that Boots of swiftness are better on Trundle. Ever. EVER. 75% cc reduction on your contaminated zone is INSANE. You're giving that up for a TINY speed boost on a character that is one of the best chasers in the game. Third. You take heal. You now have poor escape and you take it on a character that has the toolkit to regain massive amounts of life. Not taking Ghost for such a situational spell like Heal(better be getting spirit visage or it's not worth it) is a terrible mistake. And OMFG THAT SKILL ORDER OMG DAT RUNE SET. Marks of strength are ****. Glyphs of focus are entirely unneeded. Quints of vampirism are not needed AT ALL when you start with 15% lifesteal, and are pretty lackluster late game when compared to most other rune choices. Having so little armorpen early means your jungle WILL be slow, your damage WILL be underwhelming.
Don't call me a troll, don't post a build that looks like that and not expect to get criticism.