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Viktor Build Guide by Rys Aberdeen

Viktor & Rolf : A Rys Aberdeen Guide

Viktor & Rolf : A Rys Aberdeen Guide

Updated on January 7, 2012
7.7
32
Votes
9
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League of Legends Build Guide Author Rys Aberdeen Build Guide By Rys Aberdeen 32 9 75,999 Views 36 Comments
32 9 75,999 Views 36 Comments League of Legends Build Guide Author Rys Aberdeen Viktor Build Guide By Rys Aberdeen Updated on January 7, 2012
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1
Fak3cz (16) | February 18, 2012 3:43pm
You forgot he have 6th slot unavailible because of Augement? *grammar mistakes*
1
Regulai | February 1, 2012 8:24am
Why does everyone always take the by far worst augment? Wait no I know exactly why; cause it's the simplest to use!
Unfortunately augment death's effect is to boost damage. There are a whole array of items that can do that. Both of the other augments have significantly more unique effects, and are just generally more useful. It just takes a minimum skill level to actually see any of these benefits.

MS can be used to pursue, evade skillshots, escape from bad situations, unfortunately most players fail to use what movement they have available properly, so it would be impossible for them to take advantage of this massive boost. It gives health and stuff but that's irrelevant besides permanent ghost.

The range boost to Gravity is INSANE, it now outranges almost everything. It allows you to place a field wherever it would be most useful without having to wade into the middle of things, it even allows you to use it to initiate or other offensive purposes that would otherwise be impossible due to it's normally bad range. Given that it also boosts your mana regen and CD (more dmg this makes) this is definitively the best of the three. The only time I take yellow over blue is when the enemy team is high on agile ranged heroes, the types that can more easily deal with gravity.

Red only boost damage. It's decent enough for it's cost, but it's only in very random situations I would ever buy this over any of the other augments.
1
RealmriderX1 (91) | January 20, 2012 6:42am
You got 1+ dude. :)
1
DanielB | January 11, 2012 10:06am
Voted +1
Nice Guide
+1
1
harle | January 11, 2012 7:38am
Voted +1
After I tried him a few times I read some guides here in mobafire to see what community thinks about him and I found out you totally agree with me about Deathgrasp and Utility Masteries, so +1! (Against hard counterpicks, see Morg or Malh, I take teleport instead of Ignite)
1
TheWeekndOVOXO (33) | January 11, 2012 1:45am
Voted +1
Though I wasn't convinced by your Ahri guide, this is brilliant Rys!

Good work!
1
Smexykid234 (1) | January 10, 2012 4:26pm
Hey great guide for all of the new champions and hope u make more =)
1
Smexykid234 (1) | January 10, 2012 4:26pm
Voted +1
Hey great guide for all of the new champions and hope u make more =)
1
Smexykid234 (1) | January 10, 2012 4:26pm
Hey great guide for all of the new champions and hope u make more =)
1
XxScrappy | January 10, 2012 3:01pm
Voted +1
+1
1
JamaicanJamma | January 10, 2012 2:51pm
Voted +1
I quick scanned it, but I liked it.
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