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PBE patch notes for Draven

Creator: cooper56 June 1, 2012 4:06am
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cooper56
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http://www.surrenderat20.blogspot.ca/

In pbe draven playable and skin

new ahri skin along with nerfs for her :( no surprise riot usually gives skins when they heavily nerf

Also not sure if graves q was buffed or nerfed.... base dmg down but maybe more dmg late game now?

Ahri

Fox-Fire: Damage decreased to 40/65/90/115/140 (+0.4 increased) [max damage:80/130/180/230/280 (+0.8 increased)], from 40/70/100/130/160 (+0.375) [max damage:80/140/200/260/320 (+0.75)].

Spirit Rush: Damage decreased to 85/125/165 (+0.35 increased), from 100/140/180 (+0.3).


Ezreal (All buffs, Pulsfire skin incoming?)

Essence Flux: Mana Cost decreased to 50/60/70/80/90 Mana, from 60/70/80/90/100 Mana.

Trueshot Barrage: Mana Cost decreased to 100 Mana, from 150 Mana.

Galio

Resolute Smite: Ability Power Ratio decreased to .6, from .7.

Graves

Buckshot: Bullet Damage decreased to 60/95/130/165/200, from 60/105/150/195/240.Damage per additional bullet increased to 35%, from 25%.

Smokescreen: Duration decreased to 4 seconds, from 5 seconds.

Jax

Empower: Damage decreased to 40/75/110/145/180, from 40/85/130/175/220.

Kog'Maw

Living Artilery: Bonus Damage to Champions decreased to 125%, from 150%.

Nautilus

Titan's Wrath: Damage decreased to 30/55/80/105/130, from 30/60/90/120/150.

Renekton

Slice and Dice: Dice - 50 Fury Bonus Armor Reduction increased to 15/20/25/30/35% from,15/17.5/20/22.5/25%.

Swain

Range increased to 500, from 480.

Decrepify: Slow % increased to 20/25/30/35/40%, from 20/23/26/29/32%. Rangeincreased to 625, from 550.

Ravenous Flock: Cooldown decreased to 8 at all levels, from 10 at all levels.

Urgot

Hyper-Kinetic Position Reverser: Bonus Armor and Magic Resist reduced to 60/90/120, from 80/105/130.

Terror Capacitor: Shield Hit Points reduced to 80/130/180/230/280, from 80/140/200/260/320.
caucheka
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urgot nerfs

edit: swain buffs
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Pølsemanden
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OMGOMGOMGOMFGOMFGOMFG
they're buffing renekton... ****ing terror champ....
Froggen single handedly nerfing kog'maw.
Swain finns be ****ing strong with all that range increase!
Ty MM and Blood for the sigs :3 | Rammus is comming back - heard it here first!


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LaronX
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I am still wating for the Kog ulti range nerf it will come...
The rest looks very nice in terms of balancing the game. But still no Janna nerfs WTF
Thanks lgnition for the Sig.
Jovy
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zzz nerf ahri more plox
cooper56
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Swain buffs are quite huge... Hes had what 4 patches or 3 of none stop buffs.... He should be alot more viable glad his q was finally buffed i always founded once i used e people were to fast to even q in lane due to its bad range....
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Quoted:

zzz nerf ahri more plox

Her ult got buffed late game actually once you get death cap you will be doing more dmg its just early game base dmg nerf.
Klausenheim
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Aw man, not my Nautilus. I literally just bought the RP to get him on sale lol.
You can't peddle papooses with a dancing monkey.
cooper56
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Aw man, not my Nautilus. I literally just bought the RP to get him on sale lol.

Not even a NERF you play him for his cc not dmg.
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To be fair, the Titan's Wrath nerfs were buffs.
He accidentally KS-ed way too much with the DoT.

Also, woOoOoOoOoOoOoO! Swan buffs!
And then, woOoOoOoOoOoOoOoO! ezREAL buffs!
And then, again, woOoOoOoOoOoOoOoO! Renoktonne buffs!

But then again... Tombs nerfs. ;-;
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