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Heimerdinger Build Guide by Bruticus

Jungledinger Unleashed

Jungledinger Unleashed

Updated on July 28, 2012
7.3
9
Votes
3
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League of Legends Build Guide Author Bruticus Build Guide By Bruticus 9 3 32,191 Views 18 Comments
9 3 32,191 Views 18 Comments League of Legends Build Guide Author Bruticus Heimerdinger Build Guide By Bruticus Updated on July 28, 2012
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1
TchMeHw2Kyle (1) | August 5, 2012 8:25pm
Voted -1
Not practical
1
RatOnWeed (1) | July 30, 2012 12:07pm
Voted -1
Just because you can does not mean you should.
1
Bruticus (3) | July 15, 2012 8:22pm
Great suggestions! Will try them out the next time I feel the need to jungle as heimer :D
1
Roronoa EvrIs (63) | July 14, 2012 3:05am
Voted +1
Ok. lets see... I say you rush Rod of Ages so it stacks. getting it last wont help so much. I know that the slow from Rylayi's will help your gangs but i think that RoA needs to be done first. I suggest you take Exhaust to help you gang and give away Ghost. Other than these good guide man!
1
HowardDeanFan | July 5, 2012 7:45pm
Voted +1
Upvote Dawg
1
HowardDeanFan | July 5, 2012 7:42pm
Back a few months ago I got real heavy into Jungling and invested time into building my own "Jungledinger." It worked out pretty well but I must tell you, I played and built Heimer much different at the time. I decided that even though he was a good AP burster, I wanted to try and make him a tank. It actually worked out relatively well. Heimers stun is unreliable unless you have guys right in your face, at which point it is consistently useful. That along with his blind lets you soak up a little bit more dmg than people usually think. It ends up being a bit like Karma. They focus you and then get bogged down into this attrition fight where you are stunning, blinding, and slowing with your turret while spamming rockets. I am not gonna lie and say it is a great build but it was fun and interesting. I have modified it quite a bit though I am nowhere near confident enough in my skills to try and make a guide.

Currently the line up is Merc Tread, Frozen Heart, Athene's Unholy Grail, Locket of Iron Solari, Aegis of Legion and Abyssal Scepter. The idea stemmed from the Iron Solari Locket just having been released and I though, hell, with his passive that health regen aura would be awesome. From there I kind of built him into an Aura/Support Tank who blinds and drops turrets. It allows you to get a Heart of Gold early on as well to help out your gold. I started maxxing his Grenade first (blasphemy, I know) and using it as his early game DPS. That thing does sick dmg early game and like I said, if you are straight in front of a dude, it is much easier to land. One point in turrets to start, then grenade and missiles the same way but then I would max grenade and rockets. Ultimately, this build doesnt use it's turrets for dmg, mostly for the slow and to hold minions, so it's not a huge deal to max it. Honestly, even normally it seems like turrets rarely do much beyond their slow with his ult. They're too easy to simply kill or evade.

My one major flaw is usually early game Mana consumption because I tend to spam everything constantly. When jungling, blue mitigates this obviously. The nuts amount of CDR from items and his ult lets me spam everything all the time. Heimer can gank but when I was using him, I tended to play him light on ganks, built Heart of Gold and farmed hard. He can go through minions like tissue paper. Then by the time team fights happen, you got the auras and support to make your team win. Plus, you tend to get focused in team fights. So being tankier and being able to drop blinds and stuns always helps your team secure kills.
1
Bruticus (3) | June 10, 2012 9:57am
Thank you all for the comments, keep them coming! I haven't gotten to try out some of the new items yet, but will update the item section when I do. I responded to some of the comments in the guide, I will concede that Heimer is not the strongest junglier, but he may be one of the most fun to play as!
1
Vynertje (386) | June 9, 2012 2:39am
Voted +1
While I mentioned in my own guide that it wasn't really viable, I gave it a try and ended up 4-1-7. It was really funny to try it out. There are off course a few problems with Heimerdinger jungle. Basically my kills were just back reaping and diving the enemy, this wouldn't have happened with good warding. If they ward, you are useless. If not, you are going to LOL too hard. Also you will need to have a good team.
1
briunj04 | June 8, 2012 9:17pm
Voted -1
My motto for jungling has always been that just because you can jungle someone, it doesn't mean you should. I get the concept of a jungledinger being that his turrets can take the damage for you, but surviving the jungle is only the first part of the puzzle.

The reason I think that Jungledinger would not work is because of his ganks and item dependency. As for ganks, since his stun is really hard to land and his slow is situational (not to mention he would have to have his turrets in place early), I find it hard to believe that Jungledinger could land a good gank before his target gets away or kills him. Since Heimer has a low movement speed and is very squishy, the target could quite possibly take Jungledinger out while he was ganking.

Secondly, Heimer needs a lot of money for Rylai's so that he doesn't die so easily in teamfights. The jungle offers very little in the way of cash and would leave Jungledinger ineffective mid to late game without money generating items.

Sorry, I just don't see how it could work. Maybe post a match with you playing the build so players can understand it better.
1
ftisas | June 8, 2012 7:35pm
Voted +1
wonderful guide thank u very much
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