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+1
And I realy like that top lane matchups section,that is very big help for unexperieneced troll players like me :)
Good guide and I m not sayin that coz it looks nice.
- I'd say
Actually, it makes quite a difference when you're looking to trade with your opponent for the first few levels. Minion damage is perhaps the biggest factor at that point in the game.
(A) Adding Atma's Impaler to any of your builds will add a great amount of damage. I know you have it in the items chapter, but I believe the item deserves to be in at least one of the builds
While Atma's is still a very good item, I just tend to go for other items if I want damage now, such as
(B) I don't think Movement Speed Quints are really needed on Trundle.
The movement speed quints are actually almost essential for top lane these days. One of its biggest strengths and a big reason for choosing them is the safety from ganks you get early game. Combined with a
If I want to go for more of an agressive lane and I'm not worried about the enemy jungler, I would indeed go for flat attack damage quints.
Thanks for all the feedback guys :)
+ Sill sequence is fine.
+ Summoner Spells are good.
+ Runes are good, although I would always suggest
+ I like the explanations plus images for your abilities.
+ Great item depth, with viable options.
+ Keep working on the match-ups ^^
- Less text in your Pros / Cons o.o better to highlight the main points, then explain the important things in another chapter for gameplay. It's also making it messy ^^;
- I'd say
- Organise your chapters, so your laning and anything else like farming or team-fights come one-after-the-other.
+1 from me :)
~Xeronn
+1 from me.
~Emo