You've got one tank (Malphite) and a slightly tanky DPS (Xin Zhao), so I'm not sure you've got enough defense on that team. You have an excellent mix of magic/physical damage, but a second tank or an offtank might help out. Still, if you run Janna more often, the support could outweigh the advantages of a second tank and you can afford another one of those DPS carry champs.





The Fiddle + Malphite combo is lol good. Anyways, the team looks good. The only problem is Malphite is usually banned. Amumu is getting a lot of play time as such, consider adding him in as a side.

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The higher your structure is to be, the deeper must be its foundation. - Augustine
depends on who u are building the team around. in this case i think ur team is around fiddlesticks.
i prefer ashe > corki in this setup. i feel ashe's stun, scouting ability, and chasing power is crucial to ur team's success. scouting for positioning (fiddle's ult) and getting dragon as a team is really useful. but corki works too.
i like xin zhao, but laning xin zhao doesn't sound that good. best choice i guess for melee.
tanks i recommend amumu or galio.
problem with ur team is if ur enemies are any good they will avoid teamfights and play separate-and-farm/tower hug strategy. early game gank, late game carry will wreck your aoe team. u have to think of a way to counter that.
i prefer ashe > corki in this setup. i feel ashe's stun, scouting ability, and chasing power is crucial to ur team's success. scouting for positioning (fiddle's ult) and getting dragon as a team is really useful. but corki works too.
i like xin zhao, but laning xin zhao doesn't sound that good. best choice i guess for melee.
tanks i recommend amumu or galio.
problem with ur team is if ur enemies are any good they will avoid teamfights and play separate-and-farm/tower hug strategy. early game gank, late game carry will wreck your aoe team. u have to think of a way to counter that.
Jungle xin zhao sucks to be honest, only thing he does well is ganking.
http://www.youtube.com/user/stonewall008#p/u/11/mjOmRabIrDA
Check this video out.
http://www.youtube.com/user/stonewall008#p/u/11/mjOmRabIrDA
Check this video out.

Special thanks to Xiaowiriamu for the banner!
The higher your structure is to be, the deeper must be its foundation. - Augustine
chazzzle wrote:
shen, rammus/eve/nunu/fiddle, trynd, vlad, ashe
alistar, rammus/eve/nunu/fiddle, trynd, ezreal, veigar
malphite, rammus/eve/nunu/fiddle, trynd, vlad, amumu
mordekeiser, rammus/eve/nunu/fiddle, trynd, vlad, veigar
Lol you like Mordekaiser in Ranked :P







Just from what I hear and read, I can tell you that the really good tanks are banned consistently - Malphite, Amumu, Shen, Rammus, and on occasion Galio.
Oh, and Eve has apparently been getting banned more now that Smite/Revive is getting more popular.
Oh, and Eve has apparently been getting banned more now that Smite/Revive is getting more popular.





Lately, I've been seeing Rammus/Eve/Amumu/Malphite~Shen bans.
As a result, if you want to work around a Fiddle comp, use a Kayle. Kayle is decent with heals and damage. Her slow supports Fiddle, and her ulti will give Fiddle more survivalbility cause he's invincible. I do this comp as Twitch sometimes. Kayle + Carry = OMGWTFBBQ
Besides those two, Shen is a great pick up to give Fiddlesticks more survivalbility with his ulti. Or, Shen can tele in while Fiddle is Crowstorming, and the taunt will stop the enemy in their tracks.
Get a melee character to mess with the enemy team. Fiddle is AP, and if the enemy team is decent, they will build Magic Resist items. As a result, why not get a AD character to mess with their builds. Then, they will have to build Armor and MR.
A support like Janna and Sona is nice. Janna gives a shield, knock up, and can reset fights. Sona heals, speeds movement, stuns, mmm.
Fiddle/Janna~Sona/Shen/Kayle/ Melee Carry = GG imo.
As a result, if you want to work around a Fiddle comp, use a Kayle. Kayle is decent with heals and damage. Her slow supports Fiddle, and her ulti will give Fiddle more survivalbility cause he's invincible. I do this comp as Twitch sometimes. Kayle + Carry = OMGWTFBBQ
Besides those two, Shen is a great pick up to give Fiddlesticks more survivalbility with his ulti. Or, Shen can tele in while Fiddle is Crowstorming, and the taunt will stop the enemy in their tracks.
Get a melee character to mess with the enemy team. Fiddle is AP, and if the enemy team is decent, they will build Magic Resist items. As a result, why not get a AD character to mess with their builds. Then, they will have to build Armor and MR.
A support like Janna and Sona is nice. Janna gives a shield, knock up, and can reset fights. Sona heals, speeds movement, stuns, mmm.
Fiddle/Janna~Sona/Shen/Kayle/ Melee Carry = GG imo.
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So far we got 11 wins and 0 lost. But luckily they were noobs, and we dont know if our team got cc enough or other changes that could be better.
We got Fiddle as jungle, [Me as Janna]/Morgana, Malphite, Xin Zhao and Corki.