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I pwned so much, i just did some adjustments to suit my play style but other thah that it was awesome.
Keep up the good work.
Hate Spike: Evelynn fires a line of spikes through a nearby adversary, dealing magic damage to all enemies caught in their path.
Dark Frenzy:
Passive: Evelynn’s spell hits grant her a stacking Movement Speed buff.
Active: Evelynn breaks free from any slows affecting her and gains a massive Movement Speed boost for a short duration.
Champion kills and assists refresh Dark Frenzy's cooldown.
Ravage: Evelynn slashes her target twice, dealing magic damage with each strike and gaining a massive Attack Speed boost for a short duration thereafter.
Agony’s Embrace: Evelynn impales all enemies in a target area, dealing magic damage based on their maximum health and slowing them. She then gains a shield based on how many enemy champions she hit.
Just crazy^^
But maybe I will miss the possibility to stick on enemies like a ghost^^
She is going to be extremely op and I am going to play her all time and no one else! <Haha, till her next nerf of course^^>
http://na.leagueoflegends.com/board/showthread.php?p=26754549#post26754549
1. Don't worry, concerning my mastery page there is nothing someone could improve. I have written that I was testing lot of possibilities and I have lot of screenshots here on my PC, which I don't want to upload, because it was lot of work to test all the possibilities and people should not get bored by that facts.... That means I have tested that possibility and its efficiency is near zero. Trust me, if you do not want to trust me, then test it yourself.
It is simply not worth it. When I see people taking that, I always wonder if they tried it without...
2. Nope, I even tested that. It is not worth it! That ability power is the true power behind evelynn.
3. As I said, there are no better quints for evelynn than AP quints. You do not believe me? Try it. I spended lot of time trying.....Besides that ganking after red is fast enough.
I see that you still think about evelynn as an ad champ.
Really, you cannot imagine how much work I put into this and how much different things I tried. These choices are made with pure forbearance.
for one
Give it some thought. All in all, solid guide. +1 from me.
"Thanks to our masteries we get 5 AD and 5 AP by using it early on the blue golem."
If you don't want to benefit from the improved ignite, then dont use it in the beginning... :)
The blue golem goes faster down.
On the other hand why should not we use it? You will get you first kill/assist even without ignite.
You will not regret that you have your ignite on cooldown early game, trust me.