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Alistar General Guide by Ssenkrad II

For Dummies: Support

For Dummies: Support

Updated on August 31, 2012
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League of Legends Build Guide Author Ssenkrad II Build Guide By Ssenkrad II 4 2 12,162 Views 12 Comments
4 2 12,162 Views 12 Comments League of Legends Build Guide Author Ssenkrad II Alistar Build Guide By Ssenkrad II Updated on August 31, 2012
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1
sirell (400) | October 29, 2012 11:00am
Heal/ Clairvoyance combination is just fail. I like Clairvoyance, but that combination is just so underwhelming. Exhaust/ Clairvoyance/ Flash combinations are much better.

Soul Shroud is weak. Zeke's Herald is a situational item, not an 'optional item'.
1
Customtm (18) | October 20, 2012 3:03am
Note regarding the author of this guide:

He randomly downvoted not only my Sona guide but also the Nidalee one with the sentence:

"Getting downvotes sucks..."

It's an answer to my vote above and it seems he can neither handle constructive criticism nor write some himself.

This guy is a mad troll voter and his guide shouldn't be read by anyone

I'll leave this here as a warning for all the newbies looking at the guide and those who might think about voting themselves: Take care, it is not only senseless but also only made for trolling purposes

Have a nice day
1
Customtm (18) | October 11, 2012 4:20pm
Voted -1
These colours ... they hurt. Really this is so hard to read. You can barely focus on what it is written while you try to not get angry about the all that colors jumping in your face while huge amounts of giant text blocks stopping you from getting any kind of fun reading this.

Also if I was a noob and wanted to learn something about supporting, I'd know how to ward and then go feed. That summoner spells basically bait people into not taking no Flash and running heal + clair instead. I have seen those and now I know why.

While this guide is long it's not detailed about things that you better should talk about. Irrelevant stuff is made even longer while important things have to stand back.

Overall: This guide is neither suited for newbies nor for people that want to learn how to support.
1
Athenriel (7) | August 31, 2012 10:00pm
Voted +1
Really nice informative noobie friendly piece of wisdom =)

Spread the word!
1
Ssenkrad II (5) | August 31, 2012 1:45pm
joni27 wrote:

comment


Haha, thank you so much for actually taking the time to "comment" and vote- I love it!
1
joni27 (1) | August 31, 2012 11:08am
Voted +1
comment
1
Ssenkrad II (5) | August 16, 2012 12:13am
Quoted:

A lot of info is false >.>

On-hit champions don't fit in the meta. The only exceptions would be at top lane where some champs (Teemo, possible on-hit Kayle)
Also, little to no supports take heal or cv these days. Most of them take Exhaust Flash with exceptions being non-mobile supports taking heal and exhaust.

For masteries the most common setup is 1/14/15 at the moment, specing into movespeed and gold.'

For Alistar everyone gets Q at level one for engages then often max Q.
For Taric everyone gets the stun at level one for engages then often max w.



A lot of information is false means that in a 10-20 page guide you can come up with just 3-5 weak points? First off a couple things to note

1. This is for "noobs" as it clearly states at the very top. I do not go over mastery level detail on how to play certain champs as this would be impossible, or a hundred different situational items as this would also be impossible. In my guide that i have on Alistar I have Q being taken first and also maxed first, but it also more risky to do so (and you are wrong when you assume "everyone does this"). I give an outline that is safe, that everyone that is new to the game can use as they jump from champion to champion- i do not claim to give a mastery outline for all supports.
2. "Team Composition Roles/Builds" are not what fit best in the meta, but what are currently being used and the terms taged to them. Someone says they are building "AD Carry" you should now understand what that means and how they will affect team comp. The list is not all inclusive and I plan to add more common build variations and their names as they come up. And for "On-hit" i never mention that it is a must for the current meta once, as i do with others such as "AD-Carry".
3. Once again I set up the masteries/runes/spells directed at people who are new to the game, meaning: which spells are easiest to use, which masteries/runes set up will yield best results across multiple champions the safest. I have done this. As for other spells they are clearly identified under "summoner spells". Flash is wonderful and is used almost 100% of the time in high elo games but is not an easy spell to master. It has a very high CD and if you mess up the timing of your flash or click wrong the entire spell is worthless and a fail. Heal on the other hand always works, has a lower CD and is easier to get an early grasp on if you are new to the game. Heal is unlocked at lv 1 while flash is unlocked at lv 12 to further stress this point. I never claim once that Heal and Clairvoyance are the ONLY spells to use, infact I go over all the common support spells and why they might be used in that section.

If you do actually have "A lot of info that is false" please feel free to correct me and I will be glad to correct it. As the things you have suggested all fall into points 1-3 listed above though there is nothing that needs to be corrected. Thanks for the response.
1
Embracing (353) | August 15, 2012 8:37pm
A lot of info is false >.>

On-hit champions don't fit in the meta. The only exceptions would be at top lane where some champs (Teemo, possible on-hit Kayle)
Also, little to no supports take heal or cv these days. Most of them take Exhaust Flash with exceptions being non-mobile supports taking heal and exhaust.

For masteries the most common setup is 1/14/15 at the moment, specing into movespeed and gold.'

For Alistar everyone gets Q at level one for engages then often max Q.
For Taric everyone gets the stun at level one for engages then often max w.
1
Ssenkrad II (5) | August 15, 2012 7:52pm
rival kaz wrote:



sigh you have the best of luck with trolls :(

+1



Haha, oh well right... Not doing it for the votes, doing it for people new to the game. The information is basic but the builds work and are good across characters so good for trying new champs. The system shouldnt even be based off upvotes and downvotes, should be just subscriptions with people being able to add peoples guides to their fav's. Insted of having the most voted it would be based off how many people added the guide to their favorites. To easy to just downvote and most people who like your guides dont want to take the time to write a post and upvote but they would be willing to add your guide to their list of favorites if it was an option.
1
rival kaz (12) | August 1, 2012 7:29am
Voted +1
Bofangle wrote:

YOU SUCKKKK LOSSSSEEERRRR THATS NOW HOW YOU SUPPORT YOUR SUPPOSED TO RUN INTO TOWER LOSERRRRRRRRR


sigh you have the best of luck with trolls :(

+1
1
Bofangle | July 31, 2012 11:58am
Voted -1
YOU SUCKKKK LOSSSSEEERRRR THATS NOW HOW YOU SUPPORT YOUR SUPPOSED TO RUN INTO TOWER LOSERRRRRRRRR
1
Joxuu (336) | July 31, 2012 8:47am
Voted +1
[*] Seems like a nice guide, therefore +1 :P
I don't agree with some of the skill sequences and summoner spells.
Stun / High damage output at level 1 can be more useful for partner in the same lane, than a weak heal for example. Also Clairvoyance and Heal may not fit the best for some of the champions. It leaves you without any kind of escape mechanism (for some) But you do have mentioned situational stuff in spells section, which sounds fair enough.


P.S; Some kind of images / more advanced coding can cheer up the outlook since it was quite much like a wall of text to me.
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