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Getting Out of ELO Hell; Your Opinion Wanted!

Creator: wengthemeng August 9, 2012 7:51pm
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wengthemeng
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PREPARE YOURSELF FOR A LOT OF READING AND EVEN POSSIBLY.. BRAIN FARTS.

While chilling in Public Chat, Strategy Chat, and yes, even Noob Chat, I often get random friend requests. 95% of the time, whenever I accept the request, I get a message from the person asking if I would duo queue with them to help them raise their ELO. I always decline, but since I feel bad for declining I always try to give them a few pointers and tips on how to get out of ELO hell. Here is my theory on how to get out of ELO hell that proved to be successful to me:

-know how to play every role. By knowing how to play every role, you make yourself a very capable ranked player.

-know how to play your champions.

-know when to dodge the queue. (30 minutes is worth the wait time for dodging when you see someone pick AD Ahri or Support Fiddlesticks)

-DUO QUEUE WITH SOMEONE RELIABLE!

-Here is the most important tip that I try to explain to these players who add me: Statistics in League of Legends:
-Study which champions you're good at based on previous games. If your win ratio with Annie is 30% or if your win ratio with Vayne is 25%, then DO NOT play those champions! Trust your win ratios through the ranked stats tab or lolking.net. There are so many champions to fill each of the roles in League of Legends which you can have a positive ratio with. For example, my favorite champion is Akali, but in ranked my win ratio with her is 37%. For the sake of increasing my ELO, I no longer play Akali top no matter how much I like her, but instead I play top champions who I have a better win ratio with.
-The more games you win in a row, the less likely you are to win another game. For example, in rolling dice, if you roll "2" three times in a row, you are much more less likely to roll another 2 the fourth time:(.16)^2<(.16)^3<(.16)^4<etc.
It's statistics.

If the previous example was confusing, here's another example:
In flipping a coin, you have a 50/50 chance of getting either heads or tails. Let's pretend that heads are wins and tails are losses. The more heads (wins) you get in a row, the less likely you are to get another heads. So if you get heads (wins) two times in a row, your chance of getting a heads a third time would be less than getting heads your second time in a row: (.5)^2=.25<(.5)^3=.125 or in other words the chances of getting heads two times in a row is 25% which is less than the chance of getting heads three times in a row which is about 12.5%

If you win two games in a row, then you are less likely to win the third game. Now keep in mind that this is PURELY statistics which excludes all the factors of trolls, carries, etc. To null this ffect, I tell these people to space out your ranked wins with normal games or custom games. After winning two times in a row in ranked, take a break to play a normal or custom. Then after that, get back in ranked. With that being said, the more times you lose consecutively, the more likely you are to win the next time. Like I said before, this is just coming from a minor statistics point of view that I have followed to get myself out of ELO hell. I know that there are so many factors that aren't included, but this major tip can still prove really useful in my opinion.

What do you guys think about my statistics point of view? This is just an idea to think about if you're still suffering from the depths of ELO hell that maybe you can take into account.

Thanks for reading everyone! I'd like to hear your opinions!
BusDriver210
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Best way to get out of Elo hell is to realize it doesn't exist.

//Thread.
+Rep me if i'm useful!
wengthemeng
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Best way to get out of Elo hell is to realize it doesn't exist.

//Thread.


Thank you for your input! I'm not even sure if you even read my entire post, but if you did thanks again.
yehosera
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Basically the thing about elo hell is if you're a good player it doesn't exist because: if you're a good player there's only 4 people on your team that are possible bad players whereas on the enemy team there's 5 possible players that can be bad; the odds are stacked in your favour! Also duo queue isn't very favourable for raising elo, if you queue with somebody of a way higher elo like 250 or so higher that person will lose 18~ elo for a loss and only gain ~9 for a win, also when you duo the team you're put with ends to have a lower average elo than the team you're against (assuming they have no duo queuers as well) lowering your odds of winning. Just play solo queue and focus on one character in one role that's how I raised my elo, I just played Ezreal did the same build until it was second nature hope that helps any more questions feel free to PM me ^^
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Also, your statistics thing, like I get what you're saying and it does make sense however you've based it on a 50% win chance system when in reality the odds of winning vary massively so say you had a 90% chance to win each game at the elo you're playing at why space out your games when you could win a butt load in a row. An interesting point is why take your previous games into consideration when looking at your odds of winning the current game? It offers two completely different stand points on how the probability should be looked at with the option of something similar to you where the amount of wins you get tends towards an average probability or where you just look at the odds of winning each game, take dice for example odds of rolling a 1? 1/6 the odds of doing it twice 1/36 looking at it in the way you looked at it whereas the other way is saying you roll a dice the odds of getting a 1 is 1/6 you roll the dice again the odds are still 1/6 it's looking at the two rolls as separate events where each time you have a 1/6 in contrast to looking at the two events as 1 big event where the odds are 1/36. Applying the second way of looking at it to the odds of you winning a game I feel is far better due to each game played being separate events.

Sorry for the long post but I thought the point was interesting at least it was to me the first time somebody bought that way of thinking up =^.^=
Kazega
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Your statistics are off.

While it is true that the likelihood of flipping three heads is 1 to 8, If the first two have come up heads already, I have the same chance of flipping heads a third time as I did the other two times. You are counting your overall result not the result of a single flip. because the first two flips have been decided, not matter what the result is the first two are already decided.

Basically what I am saying is take it one game at a time. Instead of tracking your ELO to be raised to a certain degree (ie you want to get back to 1200 from 1045) you should focus on your first game then your next game. there is no point in worry about the future when you have a game right in front of you to worry about. Set your goal then take it one step at a time.

Also try not to leave your fate to "luck." while statistics and probablity are very real they can be heavily influenced by your actions in game. "Luck" doesn't exist no matter how much we want it to. All the numbers in League of Legends are known and you can make them work for you. Take the numbers and make them work for you to the highest extent possible.
yehosera
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Your statistics is rather vague, mine or his?

And if luck doesn't exist what do you type in all chat when people get away at 1 hp? :p
Kazega
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It's bad timing on your part, great timing on theirs, or you missed a skill. it doesn't really matter. Intentional or not its all skill and the fact that they got away like that is skill enough.

EDIT: and I meant the OP not yours
yehosera
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I was just messing with ya about the typing luck in all chat :p

And ya I was going to say we were saying pretty much the same thing thing so it would've been confusing if it was my statistics you were calling off ^.^
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I enjoyed and thoroughly read the above posts (sorry, there's too many to quote) and I thank you guys for reading over my idea. Seeing each game as an individual event rather than the way I saw it as in "What's the chances of me winning three times in a row?" was a good way to explain the flaw in my idea. I would just like to add though that my statistics weren't off. I was just viewing games together rather than individually (i.e. viewing my chances of getting 3 heads in a row rather than the chance for it in each individual toss). Thanks for looking over my post!
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