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A Flash Free Season Three!

Creator: GrandmasterD October 28, 2012 10:15pm
Flash is a broken spell and just an excuse to make bad plays/decisions!
Ramza Beoulve
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Permalink | Quote | PM | +Rep October 29, 2012 12:04pm | Report
I'm not an advocate for either side, but removing flash would eliminate Riot's ability to mass produce champs with no gap closer, thus lowering their profit. They won't remove it just because they would lose REAL money. Riot isn't in the business to make all champions equal, but to sell their product. Flash levels the playing field, in general.

Also, flash CAN be a get out of jail free card. Depends on your elo/BAC. Amumu Flash+ult can be nullified by flash. But at the same time CC can nullify it as well. A well timed stun/silence makes amumu stand there like an idiot, not realizing his R was ineffective.

People depend on flash. Let them. Just because you can't beat it, doesn't mean they should remove it.
Mooninites
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That's your way of playing. I ward more now that I do not use flash anymore and I just outplay the enemy jungler.


it's not a way of playing, it's an inevitable response to flash being taken out. It isn't going to be all hunky-doery with flash removed, some champions won't even be viable if it is removed and some will be significantly weaker. I mean do you really think champions like Skarner, Alistar, Darius, Galio, Morgana etc. will be even competitive picks? Flash is a major reliance on some of these champions to use their kit's effectively. Stop ignoring obvious consequences of the removal of flash. You also don't need to give everyone lip as if you're some incredible player because you think you don't need flash (you really do)
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Luther3000
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Permalink | Quote | PM | +Rep October 29, 2012 12:16pm | Report
Mooninites wrote:

You also don't need to give everyone lip as if you're some incredible player


Actually this is pretty restrained for GMD. :P
koksei
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Luther3000 wrote:



Actually this is pretty damn restrained for GMD. :P


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MyRepublic
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Permalink | Quote | PM | +Rep October 29, 2012 12:48pm | Report
So you want to take a mechanic out of a game to give it more strategic depth? Your logic is flawed to the core. Admit to being butthurt and move on. Flash has a counter already anyway. It's called also having flash.

Thank you Miss Maw, CasterMaster and Arcana3 for the sweet sigs. I'd definitely recommend you to anyone looking for a nice sig.

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Darcurse
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MyRepublic wrote:

So you want to take a mechanic out of a game to give it more strategic depth? Your logic is flawed to the core. Admit to being butthurt and move on. Flash has a counter already anyway. It's called also having flash.


Not that I'm not seeing how Flash is needed, but reading such posts make me wonder how little ppl actually think about the stuff they write.

You guys do realize THAT is actually a problem by itself? (Not to mention a problem the OP addressed)
RaNuD
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MyRepublic wrote:

So you want to take a mechanic out of a game to give it more strategic depth? Your logic is flawed to the core. Admit to being butthurt and move on. Flash has a counter already anyway. It's called also having flash.


Yours is, actually. Removing a no-brainer mechanic from a game does indeed carry a great chance of adding strategic depth to this game.

So let's take your logic further. Let's add 12 new items to the game. Let's give every single item a subpar effect similar to Tiamat. No one will ever build any of these items. Does it add depth to the game? No? Why not, I thought the more stuff you had, the more depth you had.

Maybe his logic was flawed, I dont know, but your point is invalid. Not to mention your "flash counter" is the best humorous answer anyone could come up with in order to prove you wrong. But you already did that for us.
In a thread about his own ban,
gabpin wrote:
stfu I only did that : swearing and thats why i got ban are u ****** or something ?

In a thread about toxic players,
Go be a whiny baby elsewhere. Find and abuse the ignore button. No sense stinking up this forum with your crying.
GrandmasterD
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MyRepublic wrote:

So you want to take a mechanic out of a game to give it more strategic depth? Your logic is flawed to the core. Admit to being butthurt and move on. Flash has a counter already anyway. It's called also having flash.


My logic is not flawed at all. A spell that magically fixes what you did wrong requires no strategic plan at all. It simply means that you can do ******ed stuff and get away with it because you have your little failsafe. Not having it means you have to think your decisions through and can't just get away with everything. I already said that I think it is a stupid mechanic and that's why I am doing this.

Flash isn't a counter to Flash at all as you cannot anticipate on the enemy Flash since it is instant. It is next to impossible to Flash a Flash + Curse of the Sad Mummy.

Two additional things for you: first, if you don't have anything to contribute to a thread, don't comment on it and don't bother us with your pathetic and useless comment. Second, work on your punctuation; it is like I'm reading a children's book.

tl;dr
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GrandmasterD
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Darcurse wrote:



Not that I'm not seeing how Flash is needed, but reading such posts make me wonder how little ppl actually think about the stuff they write.

You guys do realize THAT is actually a problem by itself? (Not to mention a problem the OP addressed)


QFT
omagma
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I like this idea GrandmasterD.

Good to see some people stay smart.
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