Flash is a broken spell and just an excuse to make bad plays/decisions!
^ Tl;dr. :P
You don't understand how removing Flash would gut the meta and radically shift the balance of power on almost every champion. It would fundamentally change the way the game is played forever. Imo Flash makes the game more exciting to watch and allows you to make plays and take risks. Many champions (or even entire roles) rely on it to be viable. It isn't going anywhere.
And for ****s sake will people stop using the 'learn to ward' or 'learn to position' argument. It's dumb.
You don't understand how removing Flash would gut the meta and radically shift the balance of power on almost every champion. It would fundamentally change the way the game is played forever. Imo Flash makes the game more exciting to watch and allows you to make plays and take risks. Many champions (or even entire roles) rely on it to be viable. It isn't going anywhere.
And for ****s sake will people stop using the 'learn to ward' or 'learn to position' argument. It's dumb.
Taking flash isnt a so bad idea, if im not jungling as shyvana i prefer taking ghost as her high speed/burnout just lets her reach most champs and if i want to escape through walls, low cd ulti lets me get away safe
Gave you a good laugh or helped? rep+ so i can know ;)

Thanks to TinyStar, Jhoi, Xiaowi, Virus, Bard and Arcana(eww)...for my signatures!
Elohell is like Irelia's stun: if your real level is equal or lower than the level you are in, you're STUNNED there forever. If your actual level is higher than the level you are in, you're just SLOWED in your way up.
Heres my
Shyvana guide! I will dance in their ashes

Luther3000 wrote:
Tl;dr.
You don't understand how removing Flash would gut the meta and radically shift the balance of power on almost every champion. It would fundamentally change the way the game is played forever. Imo Flash makes the game more exciting to watch and allows you to make plays and take risks. Many champions (or even entire roles) rely on it to be viable.
And for ****s sake will people stop using the 'learn to ward' or 'learn to position' argument. It's dumb.
^ This. This x20.
Removing

+Rep pls if I helped! One click doesn't hurt :D Check out my first guide featuring Darius (NEED MOAR VOTEZ)!

Simply kill the one side most serious gamers hate about Flash: The "Get-out-of-Jail"-card.
A short CD (~0.5-1 sec) after getting hit by a direct dmg source (excluding DoTs etc) maybe with a dimishing return not to deny flashing for an unlimited time regarding autohits.
The same as stealth before rework.
A short CD (~0.5-1 sec) after getting hit by a direct dmg source (excluding DoTs etc) maybe with a dimishing return not to deny flashing for an unlimited time regarding autohits.
The same as stealth before rework.
Luther3000 wrote:
^ Tl;dr. :P
You don't understand how removing Flash would gut the meta and radically shift the balance of power on almost every champion. It would fundamentally change the way the game is played forever. Imo Flash makes the game more exciting to watch and allows you to make plays and take risks. Many champions (or even entire roles) rely on it to be viable. It isn't going anywhere.
And for ****s sake will people stop using the 'learn to ward' or 'learn to position' argument. It's dumb.
I understand your point and yes, of course it would change the game forever. The game itself would suddenly turn into more unforgiving playstyle but that isn't necessarily a bad thing. The 'learn to ward' and 'learn to position' arguments are getting old and aren't the whole part of the story but are quite important.
Just as some players dodged to extremely low elo values in order to prove elo hell doesn't exist, I want to prove people do not need to have




Now I'm well aware of the fact that you can make good plays with



In the end it may seem that




Not gonna read 9 pages but...
I would like it if they made it so Flash was put on cooldown for a few seconds after being hit by a champion (auto or spell) or tower. This would make it so people can't just flash away with the last bit of health after being successfully ganked or realizing they can't win a trade they went into. However, they can still use Flash offensively or if they see something coming and plan for it, giving a little more skill involved to escape with Flash.
I would also be happy if they took it out and made an item (or a few that have ad/ap/health + a blink active) but I would still like them to not be able to use it for a few seconds if they've been hit by a champ or tower.
Pretty much like Blink Dagger from DotA. :) I like that design a lot better than Flash.
Not gonna say I'll never play with Flash at the moment though. ;P
I would like it if they made it so Flash was put on cooldown for a few seconds after being hit by a champion (auto or spell) or tower. This would make it so people can't just flash away with the last bit of health after being successfully ganked or realizing they can't win a trade they went into. However, they can still use Flash offensively or if they see something coming and plan for it, giving a little more skill involved to escape with Flash.
I would also be happy if they took it out and made an item (or a few that have ad/ap/health + a blink active) but I would still like them to not be able to use it for a few seconds if they've been hit by a champ or tower.
Pretty much like Blink Dagger from DotA. :) I like that design a lot better than Flash.
Not gonna say I'll never play with Flash at the moment though. ;P

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Flash isn't core to any champion, you only take it because everybody else takes it and you can't properly chase or escape someone with
To the argument of needing it when you're out of position: Learn to have good positioning.
To the argument of needing it to escape ganks: Learn to ward. How many of you actually ward mid? Very few I bet. ( Most of the lower Elo / normal game players probably won't, anyway ) I never used to, and I was able to survive ganks anyway just because I had
To the argument of getting away from
To the argument of needing it for a good ult on, for example, Sona: It's hard, yes, but not impossible to land a good ult on people without it. All
Also, putting flash into an item wouldn't make that item insta-buy on every champion. It would be like
And champions with gap closers such as
@GMD, I won't be trying to play all my games without