Flash is a broken spell and just an excuse to make bad plays/decisions!
OTGBionicArm wrote:
Then you shouldn't have been in that position in the first place. They can run Ghost instead and still be safe. Imo Flash creates more frustration than fun. Also, Flash really does feel like an out-of-jail-freecard, it doesn't feel as a play. It's just kept at your disposal in case something goes wrong and I find that mechanic not motivating skill at all.
You can dodge all the Bandage Tosses you want, it's still over if Amumus Flash + Ult you.
OTGBionicArm wrote:
Hence I said that those champions need a little buff and/or put Flash in an item similar to Quicksilver Sash.
An alternative suggestion. What if certain summoner spells were locked out for certain champions?
IE; Flash not being available to champions with high mobility/gapclosers.
I have a feeling it's a dumb idea, but I felt like I should say it while its in my head. XD
IE; Flash not being available to champions with high mobility/gapclosers.
I have a feeling it's a dumb idea, but I felt like I should say it while its in my head. XD
OTGBionicArm wrote:
An alternative suggestion. What if certain summoner spells were locked out for certain champions?
IE; Flash not being available to champions with high mobility/gapclosers.
I have a feeling it's a dumb idea, but I felt like I should say it while its in my head. XD
It would work but it would ruin the idea of a "summoner spell". An item would be good as it actually has a negative effect: losing an item slot!
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Introduction
Removing Flash and Its Effects
Offensive Flash
My Idea for RIOT
What I'm Going To Do
What I Want From You
GrandmistressD
The List
Player IGN
GrandmistressDServer
EUWRanked Included?
Yes