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Irelia Build Guide by XotikBeast

AD Offtank Irelia - A Fresh Start (Season 3)

AD Offtank Irelia - A Fresh Start (Season 3)

Updated on August 23, 2013
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21
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League of Legends Build Guide Author XotikBeast Build Guide By XotikBeast 21 8 131,324 Views 29 Comments
21 8 131,324 Views 29 Comments League of Legends Build Guide Author XotikBeast Irelia Build Guide By XotikBeast Updated on August 23, 2013
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1
XXUGOTPWNED (1) | December 23, 2012 2:40pm
Decent
1
Peeeew Peeeew (8) | December 13, 2012 8:52pm
Indeed.
No points of building black cleaver (while u have true dmg. same reason why u run AD quints/marks and not armor pen eventually).
I also prefer defensive boots, while ionic spark is gone, and u can't rush ionic spark + berserc boots + wits end.
Your only "tank" item would be warmogs, what implies ur resistances will not even reach the 100 border.
So u will get most likeley true dmg in mid/late game.
Zephyr is actually viable, just like statikk, belongs on the situation I think. if u really need that pushing power and assasination/chase potential it is ok, but it will actually won't have the dmg effort u wish for.

I'd rly prefer tankiness instead, most of all the randuins, wich helps quiet a lot in mid/late game vs the adc and that is usually what u go for as irelia.
1
XotikBeast (6) | December 13, 2012 5:41pm

Seems decent. But this is how i build irelia i main her

Boots
the brutilizer
phage
bersker greaves
zeal
sheen/tri force if enough money
Warmogs
Zepyher
Black cleaver

And no Irelia does not fall of late game. She gets better as time goes on <3 Irelia


See, this build WOULD work if Irelia was a 1-hit burst champion (which she is not, she is an anti-carry type brusier). By the amount of damage items you build, you would not be able to survive any teamfight where there is even a little bit of focus on you. I do like the items though I don't think it's worth trading the amount of defense in my build for the amount of offense in yours.
1
The Fatalii | December 13, 2012 5:12pm
Seems decent. But this is how i build irelia i main her

Boots
the brutilizer
phage
bersker greaves
zeal
sheen/tri force if enough money
Warmogs
Zepyher
Black cleaver

And no Irelia does not fall of late game. She gets better as time goes on <3 Irelia
1
Peeeew Peeeew (8) | December 13, 2012 2:46pm
Well, I still prefer Equilibrium Strike over Bladesurge.
Explanation:
Q dmg increase per lvl -> 30 and -2 sec CD.
E dmg increase per lvl -> 50 and +0,25 stun/slow duration

Even with the argument, that Q scales with AD, the ratio won't be affected by upgrading. Neither for Q nor for E.

Another argument to strengthen my position is, that the Stun/slow duration increases by 0,25sec./lvl.

Not to forget, that many top laner stack some kind of armor early on against irelia (what is completely dumb, while she deals true dmg ;)). Means E will deal even less Dmg.

But i won't say maxing Q before E is senseles, while the lower CD will help u chasing down PPL.
(Q CD/lvl -2 sec, stun/slow duration from E/lvl only +0.25 sec.)

One more point, is the build. If u get an early sheen (e.g. vs jax, to trade better) E will have some extra dmg.

Might belong on the other toplaner, his items and the gamestatus itself. (early teamfights or long laning phase)

Kind regards. :P
1
JrKairi | December 12, 2012 7:44pm
this is indeed really nice pretty nice build,but i think it can be improved. Indeed really nice pretty nice. :D+1
1
XotikBeast (6) | December 12, 2012 7:39pm
Thanks ALOT on your post Ravelholm, I have fixed/revised many of my errors thanks to your awesome feedback. Hope to see you around!
1
CallMePrince23 | December 11, 2012 8:30pm
Nice job man, updated and fresh to go for season 3 keep it up!
1
ninbushido | December 11, 2012 6:11am
Hmmm...still needs more work. I'm not going to comment on runes and masteries and stuff. But yeah, like above poster, you have to explain your other items, like Runic Bulwark.
Additionally, just to correct you, Irelia cannot reach 90% CC reduction. CC reduction and Tenacity stack MULTIPLICATIVELY, so with her passive, Mercury Treads, and masteries, the maximum she can reach is only around 67%, not 90%.
I have also found that if you are dominating, you don't need an Aegis into Bulwark. Grab a Sword of the Divine, and hope into team fights and use 100%+ attack speed with 75 true damage to melt the enemy carry.
1
Ravenholm (46) | December 9, 2012 9:24pm
your masteries look alright, aside from taking Good Hands . that's for people that die a lot in the late game, like tanks, not irelia. she needs to focus on staying alive to deal assassinate the adc. taking Reinforced Armor is a flat 10% reduction from crits. if you were rocking Ninja Tabi that is a FLAT 20% dmg reduction from a lategame adc's crits... which is mostly what they do... especially if they have Sword of the Divine. also Good Hands isn't going to help you win your lane where irelia is weakest in across the whole game.

also you don't include triforce in your build but mention it in your guide. triforce, in my opinion, is what makes irelia broken. it gives a little bit of everything she wants and lets use make good use of her high base ad and passive healing from W. some people might be new to irelia and not know this. be sure you put it in there

also, while you are correct about Bladesurge dealing more damage than Equilibrium Strike and scaling better it has nothing to do with triforce in a duel or when chasing someone. triforce passive would be applied on your next melee attack, which will come shortly after. it also has a short 2 second cd that prevents it from activating again. Q->E will result in one proc, so if you use that combo either way, Q or E maxed first would still proc the passive ONCE. just wanted to point it so you don't encounter this problem elsewhere in your gaming experience

when you talk about ignite in your guide you say "This would be my choice if Exhaust didn't exist." you're contradicting yourself. probably just a typo. you might also want to note that Exhaust is FAR more useful in a teamfight than Ignite. if you can win your lane and still run Exhaust you will just destroy teamfights. once i was playing and mundo, myself and taric all had exhaust... it was ugly.

also it might be worth noting that attack speed marks are mathematically the best dps marks at lvl 1 and a few levels after. not to mention they make her regen health fast.

on the move speed quints... irelia is pretty slow compared to other champions. so if someone else is going to use them you should too or you'll be in for a world of hurt if you get slowed. just food for thought.

your Hiten Style skill explaination is also in your ability sequence :P

and lastly, after a long time haha, you never explained your other items. I know you posted under construction in your title and want feedback but if you aren't going to write out all the things you're curious about then I think you should hold off on publishing until you do, or exclude that part of the guide because it looks... incomplete.

good luck with your revisions! I'll vote later.
1
XotikBeast (6) | December 9, 2012 3:32pm
bitpik wrote:

Going 8 points into utility instead of Offense in the defensive build doesnt make any sense to me. 2% movement speed in front of 10% armor penetration, 3 attack damage and 4% attack speed? Why warmogs as last item? First of all it doesnt suit super well in the build, i mean there are better alternatives. And you should aim to get it a bit earlier to stack it up.

Infinity edge and madreds bloodrazor..


Hey I just revamped the build for S3 and changed the items/masteries mind taking a look at it now? :D
1
XotikBeast (6) | December 9, 2012 9:39am
Thanks for your post DeviouzGG, really appreciate the constructive criticism. I will take your thoughts into account and be looking to change up my runes.
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