Damaein would primarily be a ranged nukish toon with good scaling on AP. He focuses on disabling and dpsing his target down in a smooth methodical manner. Burting is not his strong suit and he has to get fairly close to be effective. Expert play would beneficial. Malzahar like appearance. Guardian of the void or something like that maybe.
Passive: Equlibrium
- Gains spellvamp based on missing HP
- .1/.2/.3% per missing 1% HP (Scales at 1/4/9)
Q: Reave (CD 9/7.5/6/4.5/3)
- No cost
- Steal 25/50/75/100/125 (+.4 AP) mana from an opponent restoring 10/25/50/75/100% of mana stolen to your mana
- If an opponent has no mana or does not use mana this technique does double damage to their health instead but still restores your mana.
W: Malicious Intent (CD 10/9/8/7/6)
- Auto aiming strands reach out and strike enemies for DOT range 500
- Strands increase 1/2/3 at levels 1/3/5
- Strands duration for 1/1.5/2/2.5/3
- Damage 20/30/40/50/75 (+7 AP) per sec
E: Banish (CD 30/26/22/18/15)
- Sends the target into a stasis being unable to attack, be attacked, or move for .25/.5/.75/1/1.5
R: Dark Pupose
Passive
- Constant AOE damage of 10/20/30 (+.05 AP) in an AOE of 200/300/400
Active: (CD 60 sec and lose passive when activated)
- Cleanse and Immune to all CC for 1/1.5/2 sec
[quote=Read]Damaein would primarily be a ranged nukish toon with good scaling on AP. He focuses on disabling and dpsing his target down in a smooth methodical manner. Burting is not his strong suit and he has to get fairly close to be effective. Expert play would beneficial. Malzahar like appearance. Guardian of the void or something like that maybe.
Passive: Equlibrium
- Gains spellvamp based on missing HP
- .1/.2/.3% per missing 1% HP (Scales at 1/4/9)
Q: Reave (CD 9/7.5/6/4.5/3)
- No cost
- Steal 25/50/75/100/125 (+.4 AP) mana from an opponent restoring 10/25/50/75/100% of mana stolen to your mana
- If an opponent has no mana or does not use mana this technique does double damage to their health instead but still restores your mana.
W: Malicious Intent (CD 10/9/8/7/6)
- Auto aiming strands reach out and strike enemies for DOT range 500
- Strands increase 1/2/3 at levels 1/3/5
- Strands duration for 1/1.5/2/2.5/3
- Damage 20/30/40/50/75 (+7 AP) per sec
E: Banish (CD 30/26/22/18/15)
- Sends the target into a stasis being unable to attack, be attacked, or move for .25/.5/.75/1/1.5
R: Dark Pupose
Passive
- Constant AOE damage of 10/20/30 (+.05 AP) in an AOE of 200/300/400
Active: (CD 60 sec and lose passive when activated)
- Cleanse and Immune to all CC for 1/1.5/2 sec[/quote]
Passive: Equlibrium
- Gains spellvamp based on missing HP
- .1/.2/.3% per missing 1% HP (Scales at 1/4/9)
Q: Reave (CD 9/7.5/6/4.5/3)
- No cost
- Steal 25/50/75/100/125 (+.4 AP) mana from an opponent restoring 10/25/50/75/100% of mana stolen to your mana
- If an opponent has no mana or does not use mana this technique does double damage to their health instead but still restores your mana.
W: Malicious Intent (CD 10/9/8/7/6)
- Auto aiming strands reach out and strike enemies for DOT range 500
- Strands increase 1/2/3 at levels 1/3/5
- Strands duration for 1/1.5/2/2.5/3
- Damage 20/30/40/50/75 (+7 AP) per sec
E: Banish (CD 30/26/22/18/15)
- Sends the target into a stasis being unable to attack, be attacked, or move for .25/.5/.75/1/1.5
R: Dark Pupose
Passive
- Constant AOE damage of 10/20/30 (+.05 AP) in an AOE of 200/300/400
Active: (CD 60 sec and lose passive when activated)
- Cleanse and Immune to all CC for 1/1.5/2 sec