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@Laggermeister: It's true that bonus damage against champions > everything else. Do keep in mind that League is not some MMO where you do damage in the 5-6 digits every second. For a beginning player (Which I'm assuming most guide readers generally are), having that extra CS advantage would be greater than having a passive damage boost.
Let's say there are two players of equal skill level. One takes
I'm not saying
You have a great reasoning that it is an escape method, but unless your versing a Nocturne jungle, you usually do want to prioritize W over E, W lets you have more lane control and dominance.
Wrong. The most important aspect of W - snare duration - does not scale with rank, hence W is clearly a one-point wonder. E over W, no exceptions.
Tl;dr: This guide is not complete as of yet. 2 hours wont do, especially when I was tired. I will update, thank you for the comments.
It might sound like a lot, but for every 1000 damage you deal, you only get 20 bonus, which is extremely trivial.
Also, guides are typically targeted towards more beginning players. Thus, we can assume that they wouldn't be that great at last hitting and other mechanics in general. The bonus damage on
If you really, really, REALLY hate
On a side note, I have a paragraph dedicated to why you DON't use
Regardless what your claims may be, back it up with numbers and real evidence.
Your masteries aren't *that* bad, but you might want to try a 21/5/4 setup, which is better. Oh, and just get rid of
In all honesty, the information in your guide isn't bad, with an exception in the skill sequence section. However, you don't explain your reasoning behind the choices. It doesn't give people an idea as to why you want to buy this item and not that, etc. As of right now, it looks incomplete.