Tbh I think players are divided this way;
Bronze/low silver - players who aren't really good at the game
Experienced silver - players who tend to stay in silver for a long time due to not playing ranked constantly but are actually fairly decent at the game and can hold their own vs gold level players
Low gold = experienced silver in terms of skill, except tryhard till they get gold and play casually
High gold/ Low plat = players that are fairly good at the game
High plat - good players that play regularly
Low diamond - players who decided to prove a point
High diamond/ Challenger - talented players or players who decided to tryhard and keep tryharding till this very day :D
Gold shouldn't be considered high elo imo :P I as a silver V player get matched vs golds regularly and I'm not inferior to them at all. I usually win my matchup or go even with them, which is saying a lot considering how I'm at least 5 divisions below them =D
Bronze/low silver - players who aren't really good at the game
Experienced silver - players who tend to stay in silver for a long time due to not playing ranked constantly but are actually fairly decent at the game and can hold their own vs gold level players
Low gold = experienced silver in terms of skill, except tryhard till they get gold and play casually
High gold/ Low plat = players that are fairly good at the game
High plat - good players that play regularly
Low diamond - players who decided to prove a point
High diamond/ Challenger - talented players or players who decided to tryhard and keep tryharding till this very day :D
Gold shouldn't be considered high elo imo :P I as a silver V player get matched vs golds regularly and I'm not inferior to them at all. I usually win my matchup or go even with them, which is saying a lot considering how I'm at least 5 divisions below them =D

welp tbh i think the arguments here are kinda poor. its as if something's either low or high ELO. most differentiate well enough in terms of mechanical skill and game knowledge but i dont think its enough. id simply consider bronze/silver/bottom gold low ELO, high-mid gold and plat mid ELO and everything after that high ELO.
XeresAce wrote:
High plat - good players that play regularly
ironically its lower ELO players (typically gold lel) that have more games and higher ELO players that have less since theyre just naturally that much better.
on another note i dont really believe in players being able to become much better than they are. ive never heard of someone that was stuck in silver/gold and got to diamond or at least plat level without the miracle of duoq grinding or boosting.
To chime in on this thread: Most people reading mobafire are either unranked or in Bronze/Silver. To them, Gold is high elo. Treat the "high elo" banner not as an objective marker of "this author is a god of League of Legends", but "this author is better at the game than me".
Obviously if you're high elo yourself, disregard.
Obviously if you're high elo yourself, disregard.
Satella wrote:
To chime in on this thread: Most people reading mobafire are either unranked or in Bronze/Silver. To them, Gold is high elo. Treat the "high elo" banner not as an objective marker of "this author is a god of League of Legends", but "this author is better at the game than me".
Obviously if you're high elo yourself, disregard.
True the current system is fine.

Quoted:
welp tbh i think the arguments here are kinda poor. its as if something's either low or high ELO. most differentiate well enough in terms of mechanical skill and game knowledge but i dont think its enough. id simply consider bronze/silver/bottom gold low ELO, high-mid gold and plat mid ELO and everything after that high ELO.
Okay, how about you look at it this way?
Low elo: Bronze, Silver
Mid elo: Gold
High elo: Plat, Diamond
Obviously challenger is high elo too, but I don't treat it as a proper tier because only 50 people are in it at any one time. So leaving aside challenger, there's 5 tiers. The 2 lower ones are the low tiers, the one in the middle is the middle tier, and the 2 higher ones are the high tiers.
Gold should get to be in the high elo section despite not being high elo, because guides by gold players are almost always better than silver / bronze guides, and you need to be reasonably good to actually get gold anyway, as opposed to bronze / silver which are really absolutely no challenge at all. Even bronze level players just need to get lucky enough in their placement matches to get placed in silver, and they're silver for the rest of the season, provided they don't let themselves be Elo decayed.
But it would be very very very very very hard for anyone to get into gold by pure luck if they weren't at least at a silver 1 level.
Quoted:
on another note i dont really believe in players being able to become much better than they are.
Imo in a game like this practice and a good state of mind are what get you to become a good player, no player is naturally amazing at this game just because reasons.
I can take my friends as examples, I know two that were silver last season and now plat. One barely hit gold in season two and is now diamond. I, myself, Have drastically improved as a player since last season etc. I just don't have the determination to continue improving and I'm happy with being silver so xD

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Main difference between Dia and Plat I feel is a huge reduction in mistakes.
I feel that if I make a slight decision that was wrong in Diamond, I'd be 100% punished for it.
@everyone else:
The reason why I (maybe others too) think gold isn't high elo is because in a comparison of skill from the most skilled to the lowest skilled, gold players have barely crossed the border of "understanding the basics." It's just like school. A Precalculus teacher just taught students about conics. A gold student would be one that barely understood about the concepts. Silvers and bronzes would be ones that don't get it at all.
Also I don't think it's proper to judge skill based off of demographics.
I mean look at the SATs. The American average is 1500 out of 2400. Most people aim for 2000+...