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Diana Build Guide by Shadow_Light

Assassin [Updating] Diana - A new moon rises - Mid + Jungle Guide

Assassin [Updating] Diana - A new moon rises - Mid + Jungle Guide

Updated on December 23, 2013
8.9
404
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36
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League of Legends Build Guide Author Shadow_Light Build Guide By Shadow_Light 404 36 3,974,509 Views 194 Comments
404 36 3,974,509 Views 194 Comments League of Legends Build Guide Author Shadow_Light Diana Build Guide By Shadow_Light Updated on December 23, 2013
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1
Vynertje (386) | December 24, 2013 12:48am
Same thing really. Get flat armor, others suck.
1
Shadow_Light (38) | December 23, 2013 2:40pm
vynmeister wrote:

Health regen seals? Dafuq.


Just a mistake. It should be health seals. I corrected it.
1
vynmeister (4) | December 23, 2013 11:55am

Health regen seals? Dafuq.
1
davidf96 | December 16, 2013 1:16pm
What about building 40% cdr + Rabadon's Deathcap + Lich Bane?
You can proc Lich Bane's passive twice every 4 sec with Crescent Strike + Lunar Rush combo, dealing a total of 490 + 2.05 x AP on the first 2 sec and 260 + 1.35 x AP on the next 2 sec with Pale Cascade on lvl 18
You can go a offtank build (which I usually go) getting the following: You'll stack 416 with the 4 first items + 156 for Zhonya's Hourglass AP (not taking into account runes nor masteries)
40 / 65 additional MR
50 / 70 / 100 additional armor
500 additional health with Randuin's Omen that is usefull if your team lacks engaging power (if the tanks are, for example, Nasus and Dr. Mundo. If not, take Thornmail against a full AD team.
1
TieuBao2203 | December 6, 2013 11:54pm
bạn nói chuyện như thánh ấy :)) you talk like a god :))
1
dislike (1) | December 6, 2013 11:08pm
Thank nhé
1
pindahunter | December 5, 2013 4:44am
nice items but as my last item I take almost every time the Hextech Gunblade because of the extra ad ap and spell vamp and you also have a nice active
1
Shadow_Light (38) | November 29, 2013 2:33am
I was trying Doran's Ring as a start because it gives you a lot of early power. I'm not sure if the Machete build is still viable but I will consider it.
Thanks for your Feedback.
1
DaNileR | November 28, 2013 9:18pm
Why not the normal jungling start with 5 pots and the machete thing? I tested out this build and starting with the ring makes for a very slow jungle route with a lot of recalling.
1
icecoldj | November 12, 2013 11:59am
Good looking guide ill have to do some test runs but I like it better then my old one. Pretty much main jungle and she is a ton of fun in jungle. Have an upvote or whatever its called :P
1
GodLord (34) | October 17, 2013 10:51pm
great build
1
Berserker007 | October 17, 2013 9:43pm
Satella wrote:


You're never going to be tanky without items. Honestly however, if you are CSing properly, you should have at least a Zhonya's when teamfights start.


The jungler is supposed to feed you blue buff. If they aren't giving you blue they're doing it wrong; without blue you should still be fine as far as mana goes, so long as you don't constantly spam your abilities.


RoA is bad. You're an assassin, you want as much AP as quickly as possible. Tank Diana is not going to be able to instagib anyone; the faster you kill your target the less damage you take, and Zhonya's is going to let you survive in teamfights much better than a RoA.


tried what you said and do like it more. less overall hp, but w/ the extra armor/mr is works out same (more or less).

Other Q had was do you think N-Tooth would be viable while playing MID lane aside from a Jungle Diana? Only reason ask as it gives you all stats that are effective on Diana even attack speed, as that allows you to get your 3rd strike passive out faster meaning more dps, which makes you more lethal in basic attacks aside from just your ability combo
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