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Build: Blade of the Ruined King, Frozen Mallet, Ravenous Hydra or Titanic, then a randuin's omen or spirit visage depending on situation then a defensive item like dead man's plate, guardian etc or offensive item like trinity force, bloodthirster.
Thanks!
So something I want to mention for your build: Phantom Dancer. it's expensive, but has a single target 12% damage reduction. If you can reasonably expect to have time spent 1v1 dueling, or single out a target in a teamfight just on damage reduction alone this is more efficient than armor or MR (it reduces both types of damage, thus being more efficient.) on top of that, you get a ton of attack speed, and crit, plus movespeed to keep enemies in or out of range. plus it combos well with deaths dance giving around a 20% damage reduction if you count the bleed as healing time gained. If you want to make this really crazy, you can add in ninja tabi for the straight auto damage reduction, meaning under the rights circumstances you can get as much as ~ 25-30% damage reduction before you even factor in armor/mr. It's like having a total of 200 armor/150 mr(since ninja tabi only affects physical) while building mostly damage. add in a bork, and youd be op. Into all of this you could add a maw for the shield/mr, not to mention bonus lifesteal/attack speed, and overall damage.
I'd just like to add while you consider the numbers here that thanks to aatroxs nature as a lifestealing/self-healing champ, any damage reduction gained is actually almost twice as effective as it looks since it means healing time gained.
obviously gold is the most limiting factor here, but if you can shoot for late game, I see no reason why this wouldn't be ridiculous. I probly wouldnt first-build PD, but counting boots, and choosing between bork vs deaths dance as first item, it would make a good 3rd item.
Thank you for the detailed comment. I plan on remaking this guide top to bottom even this month or next. The videos as well. I'll definitely take this into account.
I need to play Aaxtrox more this month to get a real good feel for how he is doing in season 6.
I'd just like to add while you consider the numbers here that thanks to aatroxs nature as a lifestealing/self-healing champ, any damage reduction gained is actually almost twice as effective as it looks since it means healing time gained.
obviously gold is the most limiting factor here, but if you can shoot for late game, I see no reason why this wouldn't be ridiculous. I probly wouldnt first-build PD, but counting boots, and choosing between bork vs deaths dance as first item, it would make a good 3rd item.
I would not recommend this except for a lane swap that serves a specific purpose. (IE;
This guide is outdated to the point you say
Probably needs you to explain better when to max W and when to max E
Meant to delete that whole chapter cause they added the match up area. Thanks for point it out.
Also the defense build was changed. I mainly focused on the main build and sadly neglected that build. I fixed the attack speed problem with boots and changed Blood to Botrk, also removed Frozen for Maw.
Probably needs you to explain better when to max W and when to max E