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Yay! New Patch Preview! WHAT NO VIDEO?!??!

Creator: Visfarix February 11, 2011 10:12pm
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Visfarix
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Patch Preview #4: Camera on Vacation
Summoners!

We’re taking a short break from the regularly scheduled Patch Preview video series, but we will definitely be resuming the series with some improvements in the near future! Still, we wanted to give you a preview of what the upcoming patch will bring to League of Legends. It’s important to note that this preview doesn’t reflect all of the changes coming with this update, but it does address the larger items.

Survivability and Items

For this patch, we’re taking a look at survivability items that provide a ton of cooldown reduction. Due to the higher base damages of bruiser-style characters, this combination of CDR and damage mitigation was particularly powerful. We ultimately found that many items had excessively inexpensive CDR. With this in mind, we took a swipe at Spirit Visage, Frozen Heart, Glacial Shroud and Soul Shroud to bring these values more in line. This isn’t the only change to tanky DPS that we have in mind, and you can expect more comprehensive adjustments for a future patch.

Champions Changes

Vladimir remains a problematic champion who -- while not explicitly overpowered -- nullifies a lot of meaningful interactions between players and tends to snowball more heavily than others due to the gold value multiplier of his passive. We reduced this value, along with making Sanguine Pool a little less of a “get-out-of-gank-free” card, while retaining its anti-focus-fire mechanic. This included some long-awaited bug-fixes to Sanguine Pool, which should affect his pre-level 6 tower diving.

Also, while we’d done some smaller nerfs to Rammus over the last couple patches, we decided to hit the speed on powerball by 15% in order to make his chase/CC combination a little bit less of a sure thing. We’ll be keeping an eye on this change over the course of the patch, and evaluating it to see if this has the intended impact.

Anivia’s lane harass was proving too easy to pull off for too high of a reward. To address this, we increased the mana cost of pulsing (quickly activating and deactivating) Glacial Storm and lessening the slow duration. This will reward leaving it down longer a little more, but make her R-to-E lane harassment less of a free-be.

Ryze: A Legend Reborn

Finally, we took time to give Ryze a needed overhaul, updating his design to make his gameplay more unique.

Ryze has always had a ton of burst damage potential, along with a repeatable, single-target. However even with a very powerful ultimate and a substantial amount of AoE damage he wasn’t reliable enough as a champion. Players didn’t have an incentive to select Ryze when alternatives such as Annie have a stronger upfront burst.

With Ryze we decided to attempt a new type of champion design: a ranged, caster-carry. We worked to turn him into a champion that dished out sustained DPS and has a powercurve similar to a standard ranged physical carry. In essence, Ryze would become the Ashe of magic.

In order to achieve this, we started by dropping the base damage of Ryze’s spells across the board. To compensate, we added scaling along a stat that increases with each level (in this case mana), since champions don’t gain ability power with level. Next, we reduced his cooldowns significantly, turning him into a sort of spell machine gun. Finally, we increased the range on his abilities in order to give him better options for kiting strategy.

Ultimately, we wanted to create a character that would thrill those players looking for a high skill-cap champion with an active, fast-paced play style.

See you next time!
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Dante Rebellion
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Patch seems pretty good, I think they didn't make the video cause they might use the same lame rammus "ok" joke rofl.

Im glad that vlad (**** im in a rapping mood today, arn't I?) got a nerf, hopefully this will balance his Overpowered survivability just a lil' bit :D!

Anivia's nerf made me lol a bit, considering that recently alot of people have purchased her for her laning power, and now she is getting a nerf :P... well needed one, I might add.

Now Rhyze, I don't really know what they are trying to do with him... but it sounds scary, considering that he would already roll his face on the keyboard and get LEGENDARY, taking out whole teams with friggin' 5 stacks on mejai's (exaggerating a bit). Buffing him up seems unwanted.. Plus I never really liked Rhyze.. so meh

Overall not too bad :D!
Adonikam
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I love all the changes, much needed. <3 Riot

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HIACliff
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I can't wait to see the changes to Ryze... Sounds pretty fun to be honest.

RIP Frozen Heart =[
Chaotic Bliss
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All I have to say, is if they are making Tanky DPS items more useful, TANKEON!!!

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caucheka
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im upset about some of the cdr nerfs. mostly spirit visage :( ******** it seems like every beefy dps is over abusing everyhting thats great on supports.

interested in the ryze change.


BUT ********IT RIOT 3 SECOND TAUNT IS THE ******** PROBLEM
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B-Wong
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caucheka wrote:

im upset about some of the cdr nerfs. mostly spirit visage :( ******** it seems like every beefy dps is over abusing everyhting thats great on supports.

interested in the ryze change.


BUT ********IT RIOT 3 SECOND TAUNT IS THE ******** PROBLEM


Fo real. I agree with everything stated in this post.

Chaotic Bliss
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who has the longest taunt? Is it Shen or Rammus

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Visfarix
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HIACliff wrote:
RIP Frozen Heart =[
Whyyyyyyy??? How could you do this to us Riot??!?!?
caucheka wrote:

im upset about some of the cdr nerfs. mostly spirit visage :( ******** it seems like every beefy dps is over abusing everyhting thats great on supports.

interested in the ryze change.
Yea me too. CDR nerfs really suck. Ryze changes look awesome though. Firing off spells like a machine gun sounds fun, and hopefully less complicated than Cassiopeia
caucheka wrote:

BUT ********IT RIOT 3 SECOND TAUNT IS THE ******** PROBLEM
As much as I agree with this, Guinsoo has stated that he and every other champion designer he's talked to are willing to nerf just about everything but Rammus's taunt duration. Don't be expecting a nerf to this anytime ever =(
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hypershatter
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the Anivia "nerf" is more of a nuisance than anything significant. but hey w.e shuts the wave of sheeps up works the way i see it.
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