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Lucian Build Guide by SensusNA

AD Carry Lucian - Death is a mercy. ADC/Marksman Guide [S4] [4.3]

AD Carry Lucian - Death is a mercy. ADC/Marksman Guide [S4] [4.3]

Updated on March 15, 2014
8.2
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League of Legends Build Guide Author SensusNA Build Guide By SensusNA 18 4 437,178 Views 6 Comments
18 4 437,178 Views 6 Comments League of Legends Build Guide Author SensusNA Lucian Build Guide By SensusNA Updated on March 15, 2014
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1
SensusNA | December 6, 2013 9:00pm
XJ600S wrote:

Hi,

+1 Great guide. I only have one question: Why get Enchanted Armor instead of Recovery ? Enchanted Armor increases only bonus armor and MR, not total .. and with only 5%. With not having items for bonus armor and MR I think this is useless. On the other side - 2hp/5 sec will help for better lane sustain, right?
Thank you in advance for answering :) and for your work on this great guide.
Regards!
Well since you are running 2 lifesteal quints from the start as well as getting a Bloodthirster first, this will make Health Regen almost absolutely useless. This mastery will also help with bonus armor increases/buffs on your team, but it doesn't stack with scaling armor only bonus armor as you mentioned in your comment. Overall this is almost as if a throwaway point.

Tough Skin is almost useless on AD Carries, and Recovery is useless because of bonus lifesteal. If you aren't running bonus lifesteal quints then Recovery is good to take, but keep in mind that bonus armor buffs on your team will stack nicely with Enchanted Armor. Thanks for the comment though!
1
SensusNA | December 6, 2013 8:54pm
xSum wrote:

Good guide overall, although Feast is in my opinion a horrible mastery and you should replace it with Blade Weaving or Spell Weaving . Your explanation on why you took Feast is cut off as well.

Thanks for noticing this, I fixed it in the Mastery section. After analyzing it a bit, Spell Weaving is a lot better than Feast. I don't know what I was thinking. Thanks for the reply.
1
Makkaraleike | December 6, 2013 6:34am
For marks I recommend picking 1 greater mark of critical chance because random crit when u are trading can really win u the lane.
+1
1
XJ600S | December 6, 2013 5:34am
Hi,

+1 Great guide. I only have one question: Why get Enchanted Armor instead of Recovery ? Enchanted Armor increases only bonus armor and MR, not total .. and with only 5%. With not having items for bonus armor and MR I think this is useless. On the other side - 2hp/5 sec will help for better lane sustain, right?
Thank you in advance for answering :) and for your work on this great guide.
Regards!
1
xSum (11) | December 5, 2013 2:30am
Good guide overall, although Feast is in my opinion a horrible mastery and you should replace it with Blade Weaving or Spell Weaving . Your explanation on why you took Feast is cut off as well.
Quoted:
I like taking a point in "Feast" instead of "Dangerous Game" because "Feast" has a more
1
RailwaySpike (1) | December 4, 2013 6:55am
Nice build, i like the trinity force and its speed passive. it work well with his dash and getting good placement in team fights. thx for the great build! :D
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