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Nope,
lategame trinity > statikk
pros
- same atkspd
- u cant get more than 100% crit chance and this build does
- spellblade pass > statikk pass
- gives both ad and ap which are both used on his skills
- free movespeed on hit
cons
- statikk cost much less
- vs full armor teams statikk may b better
- 1% more movespeed (such movespeed )
- highest dmg item early game among cheap items
- movespeed and its pass stack well with yasuo pass.
Nope,
lategame trinity > statikk
pros
- same atkspd
- u cant get more than 100% crit chance and this build does
- spellblade pass > statikk pass
- gives both ad and ap which are both used on his skills
- free movespeed on hit
cons
- statikk cost much less
- vs full armor teams statikk may b better
- 1% more movespeed (such movespeed )
- highest dmg item early game
- movespeed and its pass stack well with yasuo pass.
-q isnt affected by cdr but cdr can be usefull for his ult to turn it in a perma lw only if needed ( black cleverer +nerfed sv+ zephyr/ yomuus + masteries gives u 35~40% cdr but i wouldnt get that much as it isnt rll effective on him since his R passive element should lastre enough)
-frozen is a possible def choice and it stacks with atmas.... even thou i hate the item itself
tl dr at bottom
i just wanted to say you should see gp metagolem build (and s4 variation...i dont have links here soz) .
Imo the concept is awesome and bruiser yasuo can be somehow fit in this meta ( line knock up which needs 2.7 to charge up... a aoe cc every 4(/2.7 if u hit tornado) s is pretty neat,high mobility and is a fine bodyguard thanks to his w...yeah i read your guide).
You should consider to put in ie as core.
IE+trinity+atmas = 100% Crit chance
then 2 def items (spirit visage over banshee since id rather put 6% lifesteal quint , guardian angel/omen but mow/sunfire are viable and a good player can ITEMIZATE depending on opponents team) and zephyr/mercurys for tenacity.
Go botkr+sv only if u can sustain throu physical dmg
Runes should be lifesteal / movespeed /atkspeed quint ad/atkspeed marks armor seals and mrxlvl gliph as yasuo has no built in mrxlvl
About masteries i change them on every game but i havent seen hybrid mastery trees yet.
And trin....that tonz of dmg item is crazy on yasuo.... dmg + 140% crit (the skill gives 100 free ad as crit apply on full dmg)+200% ad... and u can spam q....ppl think u should build him as a sin but think... here doesnt needs lw since his ult give him free armpen for the entire fight and his dmg is high.
tl;dr
-yasuo bruiser is fit in this meta
-he needs trinity+IE (see below)
-botkr is optional if here gets lf quint + spirit visage and 21 9 0 masteries i
-statikk in this build isnt necessary.. he caps crit and gets almost enough atkspeed
-his role in tf is still to dive teams with ult but the fact he can survive makes him a sort of cc machine too
-he cant rll build full sin vs a hard cc team when his team has not many ccs
-his ult is a free lw
:)
Solid build/items. I did very well on my first run. The glass cannon build works but this one works even better. Thanks Upvoted!
I am pretty sure that the AttackSpeed only affects the Cooldown of his Q but will make a doublecheck on this one as soon as I'm home (so in around 9-10 hours).
Thanks for the feedback, though.