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A change for GP, shifting power from early to late

Creator: NicknameMy January 18, 2014 6:19am
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NicknameMy
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If someone prefers notes:

Grog Soaked Blade
  • Damage reduced to (1*level) from 3+(1*level)
  • Maximum stacks increased to 5 from 3.
  • Passive slow reduced to 4(1)/5(6)/6(11)/7(16)% from 7%

GP's passive is a real pain in the earlygame while it doesn't offer enough lategame power. With this changes, his passive will be less powerfull early and way stronger lategame.

Parrrley
  • Added a Crit Modifier
    • -0.6%/-0.4%/-0.2%/0.0%/0.2%
  • Now scales aswell with 20% bonus AD (100% AD unchanged)
  • Extra gold increased to 4/6/8/10/12 from 4/5/6/7/8
  • Mana cost reduced to 40/45/50/55/60 from 50/55/60/65/70

We wanted to reduce the amount of infulence a lucky crit can have in the earlygame, while giving Gangplank more options to scale into lategame.

Remove Scurvy
  • Cooldown reduced to 17/16/15/14/13 from 22/21/20/19/18
  • Heal reduced to 50/100/150/200/250 from 80/150/220/290/360
  • Mana cost reduced to 50 from 65

The goal here is to reduce the absurd amount GP can heal from this in the lane while making the actual use, the CC removal, more often useable lategame.

Raise Morale
  • Passive AD bonus increased to 10/14/18/22/26 from 8/10/12/14/16
  • Passive MS bonus increased to 5/7/9/11/13% from 3/4/5/6/7%
  • Active AD bonus increased to 20/28/36/44/52 from 12/19/26/33/40
  • Active MS bonus increased to 10/14/18/22/26 from 8/11/14/17/20%
  • Cooldown reduced to 20/19/18/17/16 from 25

The goal here is to allow Gangplank to jungle again, because his old E was balanced onto the S2 jungle, the S4 jungle is way harder. It is also way more usefull at helping his team at all stages of the game.

Cannon Barrage
  • AoE raduis reduced to 500 from 600.
  • Slow increased from 25% to 25/30/35%
  • Now doubles the slow if a cannonball hits for 1 second.
    • Results into 50%/60%/70% slow.
  • AP ratio increased to 25% from 20%
  • Cooldown reduced to 120/110/100 from 120/115/110

With the increased slow and the bonus if a cannonball hits, it is way harder to avoid this ultimate. With the smaller AoE it is also way more likely that a cannonball hits. And the AP ratio increase is here to have fun.
Jack Rubino
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idk about ulti tbh, its already hard to trap people into it, tho the reduced cd, ap ratio increased and dat slow looks cool, and a buff for ap gp :3
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utopus
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I like the parrley change. It'll make him a little more fun to play against. Idk how he'll do in team fights though. He doesn't really contribute any CC to fights, and i still think that whatever damage gangplank could do, a tryndamere/jax/olaf/other AD scaling bruiser could simply do better
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NicknameMy
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Ehm, slows?
Ehm, build in Talisman of Ascension which gives AD aswell?

Thing is, he scales thanks to his passive incredibly well with Blade of the Ruined King, the rest should be tank items (including Iceborn Gauntlet).

And you could try him as support aswell with his poke + buff + heal, basically like Nunu & Willump.
He is gonna kill you!!!
OTGBionicArm
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Gangplank needs an entire overhaul. He's too "jack of all trades, master of none" and buffing every one of skills leads to the kinds of issues champions like Nasus have where they have way too much good utility and damage.
Jimmydoggga 2.0
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Jungle GP?
Pls...
Just no.

Basically MOBAFire.
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your ganks are ults while you farm jungle. come out of jungle to crit one person

Basically how I play LoL
NicknameMy
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Jungle GP was the last constantly played GP before he got nerfed into the ground. He has a good kit for that because he basically has a free stackable Red Buff and can buff his teammate. But since then so many mobile champs are released and he lost much of his gank power.
OTGBionicArm
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They just confirmed GP is getting a rework soon TM.
DillButt64
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they also said his W and R are going to stay in some form, hopefully his E changes its the most boring thing about him, id rather him have some badass pirate-y gapcloser rather than "SHOOT GUN IN AIR HAVE SOME MS THATS A WASTE CUZ I SPENT 2 HOURS SHOOTING MY GUN IN THE AIR-dies-"
Thanks to TheNamelessBard for the signature
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