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Impaling Gambit | The Fast Push | Panth and Malphite

Thanks to jhoijhoi and Arcana3 for the sigs! <3
Impaling Gambit | The Fast Push | Panth and Malphite

Thanks to jhoijhoi and Arcana3 for the sigs! <3
The problem with them is that they can't really survive in the jungle like other junglers can. ADCs usually tend to have rather low armor and low health. But if they really don't "jungle" that much (kill the jungle creeps) they can probably gank a few times without having to go back again.
Lifesteal quintessence to the rescue ? No ?
Don't know how to feel with an ADC in the jungle ...
But then on the other side , give them lifesteal Quint's and a feral flare and they would be able to survive ? or is this not a solution ?
Don't know how to feel with an ADC in the jungle ...
But then on the other side , give them lifesteal Quint's and a feral flare and they would be able to survive ? or is this not a solution ?
My life for Aiur
Carries is limited to
Twitch because of his
Ambush combined with a slow and high early-game damage. Try jungling
Varus and suddenly it looks a lot less viable.
Anyway, I've seen
Twitch jungle work but I consider it to be very very niche. Any strong early-game jungler would be able to **** him up in his jungle and beat them when counterganking.



Anyway, I've seen


Twitch, Quinn, Jinx, maybe Graves, maybe Lucian. ADC jungles are hella susceptible to counterjungling though, and if they don't duel well, they're done for.
ADC junglers work if:
-Enemy's jungler can't counterjungle, countergank, duel, do something
-Your team is beefy as hell and has strong solo laners who can carry your sorry ***
-Your team's reaction times are below 0.01 seconds
-Your team reacts to you when you gank and do stuff
-Enemy's jungler can't counterjungle, countergank, duel, do something
-Your team is beefy as hell and has strong solo laners who can carry your sorry ***
-Your team's reaction times are below 0.01 seconds
-Your team reacts to you when you gank and do stuff
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Alan LaFleur | April 24th
I stumbled upon an interesting article on Cloth 5 yesterday. The article talked about putting carries in the jungle. No, not like carry junglers but actual AD carries like
First, he made the point that gold is safer and more reliable in the jungle. Also, since the carry would be in the jungle, he would more than likely roam and would be able to get more kills than the slow-paced duo bot lanes. He made the claim that with all the changes to vision in Season 4 that early ganking junglers aren't as necessary anymore because those ganks usually aren't effective.
The other premise is that putting an AD carry in the jungle would remove a tank from your team. However, I disagree because the team would probably put a tank in the top lane and a bruiser with the support in the bot lane; the team would still have a tank presence. However, he argued that tanks aren't as useful as we believe they are and that they wouldn't be missed in a few team comps.
Click here to read the whole article
So what do you think? Would you put a AD carry in the jungle with hopes that they get enough gold to carry the team in the late game? What carries would you put in the jungle? Do you think this is a terrible idea? Do you feel the same way about tank champions?